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C++ operator overloading with inheritance

Let's say I have a class called Vehicle and another called Car that extends Vehicle class. I want to implement ++ operators for both classes.

#include <cstdio>
#include <cmath>
#include <cstring>
#include <ctime>
#include <iostream>
#include <algorithm>
#include <set>
#include <map>
#include <vector>
#include <sstream>
#include <typeinfo>

#define debug(args...) // Just strip off all debug tokens
using namespace std;
// CUT begin
#define debug(args...) {dbg,args;cout<<endl;}
struct debugger{template<typename T> debugger& operator ,(const T& v){cout<<v<<" ";return *this;}}dbg;
template <typename T1,typename T2> inline ostream& operator<<(ostream& os,const pair<T1,T2>& p){return os<<"("<<p.first<<", "<<p.second<<")";}
template<typename T>inline ostream&operator<<(ostream& os,const vector<T>& v){string delim="[";for(unsigned int i=0;i < v.size();i++){os<<delim<<v[i];delim=", ";}return os<<"]";}
template<typename T>inline ostream&operator<<(ostream& os,const set<T>& v){string delim="[";for (typename set<T>::const_iterator ii=v.begin();ii!=v.end();++ii){os<<delim<<*ii;delim=", ";}return os<<"]";}
template<typename T1,typename T2>inline ostream&operator<<(ostream& os,const map<T1,T2>& v){string delim="[";for (typename map<T1,T2>::const_iterator ii=v.begin();ii!=v.end();++ii){os<<delim<<*ii;delim=", ";}return os<<"]";}
// CUT end


class Vehicle
{
public:
    int n;
    Vehicle(int n):n(n){cout<<"Ctor Vehicle "<<n<<endl;}
    Vehicle(Vehicle& v):n(v.n){cout<<"Copy Ctor Vehicle "<<n<<endl;}
    virtual ~Vehicle(){cout<<"Dtor Vehicle "<<n<<endl;}
    virtual ostream& dump(ostream& os){return os<<"Vehicle("<<n<<")";}
    string to_str(){stringstream s; dump(s); return s.str();}
    virtual Vehicle& operator++(){n++;return *this;}
    virtual Vehicle operator++(int x){Vehicle v(*this); operator++(); return v;}
};

class Car: public Vehicle
{
public:
    Car(int n): Vehicle(n){cout<<"Ctor Car "<<n<<endl;}
    virtual ~Car(){cout<<"Dtor Car "<<n<<endl;}
    virtual ostream& dump(ostream& os){return os<<"Car("<<n<<")";}
    virtual Car operator++(int x){Car v(*this); operator++(); return v;}
    /* data */
};
ostream& operator<<(ostream& os,  Vehicle& v)
{
    return v.dump(os);
}

int main(int argc, char const *argv[])
{
    Vehicle * v = new Car(10);
    // cout<<c++<<endl;
    // cout<<c<<endl;
    return 0;
}

I get the following error with gcc:

C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:16:0: warning: "debug" redefined [enabled by default]
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:13:0: note: this is the location of the previous definition
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:44:14: error: invalid covariant return type for 'virtual Car Car::operator++(int)'
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:35:18: error:   overriding 'virtual Vehicle Vehicle::operator++(int)'
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp: In member function 'virtual Car Car::operator++(int)':
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:44:57: error: no matching function for call to 'Car::operator++()'
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:44:57: note: candidate is:
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:44:14: note: virtual Car Car::operator++(int)
C:\Users\Rajat\Documents\GitHub\interview-preparation\cpp_test.cpp:44:14: note:   candidate expects 1 argument, 0 provided

How do I get ++ operators for both Car and Vehicle with minimum number of virtual overrides?

like image 860
prongs Avatar asked Jun 15 '13 09:06

prongs


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2 Answers

Change

virtual Car operator++(int x){Car v(*this); operator++(); return v;}

to

virtual Vehicle operator++(int x){Car v(*this); Vehicle::operator++(); return v;}
  1. While overriding operator++, return type should not be changed.
  2. Explicitly mention that you want to call parent class's operator++ Vehicle::operator++()

With that change, your program produces this output

Ctor Vehicle 10
Ctor Car 10
like image 59
thefourtheye Avatar answered Oct 10 '22 13:10

thefourtheye


Another way to do that is through CRTP and operator overloading helpers (Like boost operators header)

Suposse you have the following helper:

template<typename T>
struct AddHelper
{
    T& operator++()
    {
        T& reference = static_cast<T&>(*this);
        reference.add();
        return reference;
    }

    T operator++(int)
    {
        AddHelper<T> copy( *this );
        operator++();
        return static_cast<T>(copy);
    }
};

The add() implementation is provided by the base class:

class Vehicle
{
private:
    int _n;
public:
    void add(int n) { _n += n; }

    ...
};

Because Vehicle::add() is public, we can use it in every Vehicle subclasses, thats means you can have specific operator++ for every Vehicle subclasses thanks to AddHelper:

class Car : public Vehicle , public AddHelper<Car>
{
    Car(int n) : Vehicle(n) {}
    ...
};

class Motorcicle : public Vehicle , public AddHelper<Motorcicle>
{
    Motorcicle(int n) : Vehicle(n) {}
    ...
};

class Bus : public Vehicle , public AddHelper<Bus>
{
    Bus(int n) : Vehicle(n) {}
    ...
};

... //Ad infinitum

Another advantage of this way is that it doesnt use virtual functions to provide the polymorphism, so its more efficient (Static polymorphism instead of dynamic polymorphism).

like image 41
Manu343726 Avatar answered Oct 10 '22 12:10

Manu343726