Given the following enum:
public enum Position
{
Quarterback,
Runningback,
DefensiveEnd,
Linebacker
};
Is it possible to classify the named constants, such that I could mark 'Quarterback' and 'Runningback' as offensive positions and 'DefensiveEnd' and 'Linebacker' as defensive positions?
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
You can use attributes:
public enum Position
{
[OffensivePosition]
Quarterback,
[OffensivePosition]
Runningback,
[DefensivePosition]
DefensiveEnd,
[DefensivePosition]
Linebacker
};
And then check for IsDefined
on an appropriate FieldInfo
. Syntax is not very pretty, but you can throw in a couple of extension methods to make things more manageble:
public static bool IsOffensivePosition(PositionType pt)
{
return typeof(PositionType).GetField(Enum.GetName(typeof(PositionType), pt)).
IsDefined(typeof(OffensivePositionAttribute), false);
}
You could use an attribute, like CategoryAttribute
:
public enum Position
{
[Category("Offensive")]
Quarterback,
[Category("Offensive")]
Runningback,
[Category("Defensive")]
DefensiveEnd,
[Category("Defensive")]
Linebacker
};
Why not KISS:
class PlayerPosition {
public enum Position {
Quarterback,
Runningback,
DefensiveEnd,
Linebacker
}
public enum Type {
Offense,
Defense
}
public static Type GetTypeForPosition(Position position) {
switch (position) {
case Quarterback:
case Runningback:
return Type.Offense;
case DefensiveEnd:
case Linebacker:
return Type.Defense;
}
}
}
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