Is there a simple way to implement this, and if possible without instanciating an object :
interface I { static string GetClassName(); } public class Helper { static void PrintClassName<T>() where T : I { Console.WriteLine(T.GetClassName()); } }
Try an extension method instead:
public interface IMyInterface { string GetClassName(); } public static class IMyInterfaceExtensions { public static void PrintClassName<T>( this T input ) where T : IMyInterface { Console.WriteLine(input.GetClassName()); } }
This allows you to add static extension/utility method, but you still need an instance of your IMyInterface implementation.
You can't have interfaces for static methods because it wouldn't make sense, they're utility methods without an instance and hence they don't really have a type.
You can not inherit static methods. Your code wouldn't compile in any way, because a interface can't have static methods because of this.
As quoted from littleguru:
Inheritance in .NET works only on instance base. Static methods are defined on the type level not on the instance level. That is why overriding doesn't work with static methods/properties/events...
Static methods are only held once in memory. There is no virtual table etc. that is created for them.
If you invoke an instance method in .NET, you always give it the current instance. This is hidden by the .NET runtime, but it happens. Each instance method has as first argument a pointer (reference) to the object that the method is run on. This doesn't happen with static methods (as they are defined on type level). How should the compiler decide to select the method to invoke?
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