I have a C++ object of type ObjectArray
typedef map<int64_t, std::unique_ptr<Class1>> ObjectArray;
What is the syntax to create a unique_ptr
to a new object of type Class1
and insert it into an object of type ObjectArray
?
A unique_ptr can only be moved. This means that the ownership of the memory resource is transferred to another unique_ptr and the original unique_ptr no longer owns it. We recommend that you restrict an object to one owner, because multiple ownership adds complexity to the program logic.
std::unique_ptr is a smart pointer that owns and manages another object through a pointer and disposes of that object when the unique_ptr goes out of scope. The object is disposed of, using the associated deleter when either of the following happens: the managing unique_ptr object is destroyed.
nullptr is a keyword new in C++11 for better support of null pointers. unique_ptr can be constructed from nullptr , even implicitly.
An explicit delete for a unique_ptr would be reset() . But do remember that unique_ptr are there so that you don't have to manage directly the memory they hold. That is, you should know that a unique_ptr will safely delete its underlying raw pointer once it goes out of scope.
As a first remark, I wouldn't call it ObjectArray
if it is a map and not an array.
Anyway, you can insert objects this way:
ObjectArray myMap;
myMap.insert(std::make_pair(0, std::unique_ptr<Class1>(new Class1())));
Or this way:
ObjectArray myMap;
myMap[0] = std::unique_ptr<Class1>(new Class1());
The difference between the two forms is that the former will fail if the key 0
is already present in the map, while the second one will overwrite its value with the new one.
In C++14, you may want to use std::make_unique()
instead of constructing the unique_ptr
from a new
expression. For instance:
myMap[0] = std::make_unique<Class1>();
If you want to add an existing pointer to insert into the map, you will have to use std::move.
For example:
std::unique_ptr<Class1> classPtr(new Class1);
myMap.insert(std::make_pair(0,std::move(classPtr)));
In addition to previous answers, I wanted to point out that there is also a method emplace
(it's convenient when you cannot/don't want to make a copy), so you can write it like this:
ObjectArray object_array;
auto pointer = std::make_unique<Class1>(...); // since C++14
object_array.emplace(239LL, std::move(pointer));
// You can also inline unique pointer:
object_array.emplace(30LL, std::make_unique<Class1>(...));
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