I'm very new to C++ world, so please, sorry me for such a dummy question. I google a little, but wasn't able to find proper answer.
My question is fairly simple - how should I use lib's in C++ world. For example in Java - there is maven
and gradle
for this task. In Python - I use pip
. In javascript npm
and bower
do all the stuff. In C# you use nuget
or just adding DLL lib to your project. But looks like in C++ things isn't such easy.
I found a tool, called conan
but ammount of libs they have is pretty small and don't include any what i'm loking for.
So, for example - I want to use nlp lib meta
. Seem's like they don't provide any installer file. So I assume I need to get sources from github. Should I compile them and then trying to add compiled files to my project or I need to have lib
folder in my project, and put meta's
sources in those folder and after operate with meta's
sources as they are in my project?
My question isn't about how to install specific meta
lib, but more from the source management point of view. If I use Visual Studio
on Windows
for example, but my colegue will be coding Clion
under Linux
. And I wan't to realize which is a proper way to managing dependencies in C++ world.
Under your repository name, click Settings. In the "Security" section of the sidebar, click Code security and analysis. Read the message about granting GitHub read-only access to the repository data to enable the dependency graph, then next to "Dependency Graph", click Enable.
Go to the Project menu. Go to Build Options... In the options dialog, select the Linker Settings tab. Use the Add button to select a library and add it to your project.
Just right click on your project and select properties. There you will get another set of options under 'Configuration Properties' . Go to C/C++ and under that -> General -> Additional Include Directories ( where all the header files of third party is there ).
C++ doesn't have anything like pip
or npm/bower
. I don't know if maven
or gradle
can be persuaded to handle C++ libraries.
In general, you are going to have to end up with
You get hold of the library files, either by building them on your machine (typical for open source projects, and projects aimed at Linux platforms), or by downloading the pre-compiled binaries (typical for Windows libraries, particularly paid-for).
Hopefully, the instructions for building the library will be included on the library website. As noted in the comments, 'meta' seems to be quite good at that.
When you try to compile with the library, you may need a command line option (eg -I
) to specify the directory containing the header files, and you may need a linker option (eg -l
) to tell the linker to link against your library.
Cget will install any package that uses standard cmake, and works for linux and windows. It has shorten syntax for getting packages directly from github(such as cget install google/googletest
).
In addition, dependencies can be automatically downloaded as well by listing them in a requirements.txt
file.
There is also recipes for installing non-cmake packages and the repository here has over 300 libraries(and growing). So you can install curl with just cget install pfultz2/cget-recipes curl
.
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