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C# High double precision

I'm writing a function that calculates the value of PI, and returns it as a double. So far so good. But once the function gets to 14 digits after the decimal place, it can't hold any more. I'm assuming this is because of the double's limited precision. What should I do to continue getting more numbers after the decimal place?

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Entity Avatar asked Nov 05 '10 14:11

Entity


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2 Answers

I wouldn't do it in floating point at all.

Recall that your algorithm is:

(1 + 1 / (2 * 1 + 1)) *  
(1 + 2 / (2 * 2 + 1)) *  
(1 + 3 / (2 * 3 + 1)) *  
(1 + 4 / (2 * 4 + 1)) *  
(1 + 5 / (2 * 5 + 1)) *  
(1 + 6 / (2 * 6 + 1)) *  
(1 + 7 / (2 * 7 + 1)) *  ...

Every stage along the way you compute a fraction. Why not simply keep that fraction in its numerator / denominator form? The fraction you want to compute is:

(4 / 3) * 
(7 / 5) *
(10 / 7) *
(13 / 9) * ...

which is just 4 * 7 * 10 * 13 ... on the top and 3 * 5 * 7 * 9 on the bottom.

Get yourself a BigInteger class (one ships with the 4.0 framework in System.Numerics) and you can easily compute the numerator and denominator as big as you want. Then you just have the problem of converting the quotient to decimal. Well that's easy enough. Presumably you know how to do long division. Just implement a long division algorithm on the numerator and denominator that spits out the desired number of digits.

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Eric Lippert Avatar answered Sep 25 '22 13:09

Eric Lippert


How much precision do you need?

Using decimal will give you roughly 28 decimal places:

decimal pi = 3.14159265358979323846264338327950288419716939937510m;
Console.WriteLine(pi);    // 3.1415926535897932384626433833

If that's not enough for you then you'll need to search for some sort of BigDecimal implementation, or look at other techniques for performing the calculation.

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LukeH Avatar answered Sep 23 '22 13:09

LukeH