I want to get a pixel color from another window. The code I have is:
using System;
using System.Drawing;
using System.Runtime.InteropServices;
sealed class Win32
{
[DllImport("user32.dll")]
static extern IntPtr GetDC(IntPtr hwnd);
[DllImport("user32.dll")]
static extern Int32 ReleaseDC(IntPtr hwnd, IntPtr hdc);
[DllImport("gdi32.dll")]
static extern uint GetPixel(IntPtr hdc, int nXPos, int nYPos);
static public System.Drawing.Color GetPixelColor(int x, int y)
{
IntPtr hdc = GetDC(IntPtr.Zero);
uint pixel = GetPixel(hdc, x, y);
ReleaseDC(IntPtr.Zero, hdc);
Color color = Color.FromArgb((int)(pixel & 0x000000FF),
(int)(pixel & 0x0000FF00) >> 8,
(int)(pixel & 0x00FF0000) >> 16);
return color;
}
}
The problem is that this code is scanning the whole screen which is not what I want. The idea is to modify the code to scan for pixel color based on another application screen boundaries. Maybe something with FindWindow
or GetWindow
? Thanks in advance.
You can import FindWindow
as you said to find windows by the caption:
[DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)]
static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName);
static IntPtr FindWindowByCaption(string caption)
{
return FindWindowByCaption(IntPtr.Zero, caption);
}
Then, add an extra param to your GetPixelColor
with the handler:
static public System.Drawing.Color GetPixelColor(IntPtr hwnd, int x, int y)
{
IntPtr hdc = GetDC(hwnd);
uint pixel = GetPixel(hdc, x, y);
ReleaseDC(hwnd, hdc);
Color color = Color.FromArgb((int)(pixel & 0x000000FF),
(int)(pixel & 0x0000FF00) >> 8,
(int)(pixel & 0x00FF0000) >> 16);
return color;
}
Usage:
var title = "windows caption";
var hwnd = FindWindowByCaption(title);
var pixel = Win32.GetPixelColor(hwnd, x, y);
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With