The following code compiles, but fails with a NullReferenceException
:
class Test
{
public Dictionary<string, string> Dictionary { get; set; }
}
static void Main(string[] args)
{
var x = new Test
{
Dictionary = // fails
{
{ "key", "value" }, { "key2", "value2" }
}
};
}
If you replace the line marked 'fails' with the following, it works (as expected):
Dictionary = new Dictionary<string, string>
Is there any purpose to the failing syntax--can it be used successfully in some other case? Or is this an oversight in the compiler?
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No, it's not a mistake... it's a flaw in your understanding of initialization syntax :)
The idea of the
Dictionary = { ... }
is for cases where the caller has read access to a collection property, but not write access. In other words, situations like this:
class Test
{
private readonly Dictionary<string, string> dictionary
= new Dictionary<string, string>();
public Dictionary<string, string> Dictionary { get { return dictionary; } }
}
Basically it ends up being calls to Add, but without creating a new collection first. So this code:
Test test = new Test { Dictionary = { { "a", "b"}, {"c", "d" } };
is equivalent to:
Test tmp = new Test();
Dictionary<string, string> tmpDictionary = tmp.Dictionary;
tmpDictionary.Add("a", "b");
tmpDictionary.Add("c", "d");
Test test = tmp;
A good example of where this is useful is with the Controls
collection for a UI. You can do this:
Form form = new Form
{
Controls =
{
new Button { Text = "Hi" },
new TextBox { Text = "There" }
}
};
but you couldn't actually set the Controls
property, because it's read-only.
You can still use the syntax you want in a constructor:
Dictionary<string, string> dictionary = new Dictionary<string, string>
{
{"a", "b"},
{"c", "d"}
};
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