public void parse_table(BinaryReader inFile) { byte[] idstring = inFile.ReadBytes(6); Console.WriteLine(Convert.ToString(idstring)); }
It is a simple snippet: read the first 6 bytes of the file and convert that to a string.
However the console shows System.Byte[]
.
Maybe I'm using the wrong class for conversion. What should I be using? It will eventually be parsing filenames encoded in UTF-8, and I'm planning to use the same method to read all filenames.
Logo C merupakan sebuah lambang yang merujuk pada Copyright, yang berarti hak cipta.
C adalah huruf ketiga dalam alfabet Latin. Dalam bahasa Indonesia, huruf ini disebut ce (dibaca [tʃe]).
Meskipun C dibuat untuk memprogram sistem dan jaringan komputer namun bahasa ini juga sering digunakan dalam mengembangkan software aplikasi. C juga banyak dipakai oleh berbagai jenis platform sistem operasi dan arsitektur komputer, bahkan terdapat beberepa compiler yang sangat populer telah tersedia.
Bahasa pemrograman C ini dikembangkan antara tahun 1969 – 1972 oleh Dennis Ritchie. Yang kemudian dipakai untuk menulis ulang sistem operasi UNIX. Selain untuk mengembangkan UNIX, bahasa C juga dirilis sebagai bahasa pemrograman umum.
It's actually:
Console.WriteLine(Encoding.Default.GetString(value));
or for UTF-8 specifically:
Console.WriteLine(Encoding.UTF8.GetString(value));
I was in a predicament where I had a signed byte array (sbyte[]
) as input to a Test class and I wanted to replace it with a normal byte array (byte[]
) for simplicity. I arrived here from a Google search but Tom's answer wasn't useful to me.
I wrote a helper method to print out the initializer of a given byte[]
:
public void PrintByteArray(byte[] bytes) { var sb = new StringBuilder("new byte[] { "); foreach (var b in bytes) { sb.Append(b + ", "); } sb.Append("}"); Console.WriteLine(sb.ToString()); }
You can use it like this:
var signedBytes = new sbyte[] { 1, 2, 3, -1, -2, -3, 127, -128, 0, }; var unsignedBytes = UnsignedBytesFromSignedBytes(signedBytes); PrintByteArray(unsignedBytes); // output: // new byte[] { 1, 2, 3, 255, 254, 253, 127, 128, 0, }
The ouput is valid C# which can then just be copied into your code.
And just for completeness, here is the UnsignedBytesFromSignedBytes
method:
// http://stackoverflow.com/a/829994/346561 public static byte[] UnsignedBytesFromSignedBytes(sbyte[] signed) { var unsigned = new byte[signed.Length]; Buffer.BlockCopy(signed, 0, unsigned, 0, signed.Length); return unsigned; }
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