I have a simple C# console application that attaches to an event. I need the program to keep running continuously so it can respond to the event. What is the right way to keep it running?
Here is my application:
using System;
using NAudio.CoreAudioApi;
namespace MaxVolume
{
class Program
{
private const float DesiredLevel = -15;
private static MMDevice _device;
static void Main(string[] args)
{
MMDeviceEnumerator mmde = new MMDeviceEnumerator();
_device = mmde.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia);
_device.AudioEndpointVolume.MasterVolumeLevel = DesiredLevel;
_device.AudioEndpointVolume.OnVolumeNotification += SetVolume;
}
static void SetVolume(AudioVolumeNotificationData data)
{
if (Math.Abs(data.MasterVolume - DesiredLevel) > 0.1)
{
_device.AudioEndpointVolume.MasterVolumeLevel = DesiredLevel;
}
}
}
}
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You can call Console.ReadLine()
(if you want to terminate on keystroke), or simply Thread.Sleep(Timeout.Infinite)
.
In case of async
main method, one could also use await Task.Delay(-1);
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