Coming from Delphi, I'm used to using class references (metaclasses) like this:
type
  TClass = class of TForm;
var
  x: TClass;
  f: TForm;
begin
  x := TForm;
  f := x.Create();
  f.ShowModal();
  f.Free;
end;
Actually, every class X derived from TObject have a method called ClassType that returns a TClass that can be used to create instances of X.
Is there anything like that in C++?
Metaclasses do not exist in C++. Part of why is because metaclasses require virtual constructors and most-derived-to-base creation order, which are two things C++ does not have, but Delphi does.
However, in C++Builder specifically, there is limited support for Delphi metaclasses.  The C++ compiler has a __classid() and __typeinfo() extension for retrieving a Delphi-compatible TMetaClass* pointer for any class derived from TObject.  That pointer can be passed as-is to Delphi code (you can use Delphi .pas files in a C++Builder project).
The TApplication::CreateForm() method is implemented in Delphi and has a TMetaClass* parameter in C++ (despite its name, it can actually instantiate any class that derives from TComponent, if you do not mind the TApplication object being assigned as the Owner), for example:
TForm *f;
Application->CreateForm(__classid(TForm), &f);
f->ShowModal();
delete f;
Or you can write your own custom Delphi code if you need more control over the constructor call:
unit CreateAFormUnit;
interface
uses
  Classes, Forms;
function CreateAForm(AClass: TFormClass; AOwner: TComponent): TForm;
implementation 
function CreateAForm(AClass: TFormClass; AOwner: TComponent): TForm;
begin
  Result := AClass.Create(AOwner);
end;
end.
#include "CreateAFormUnit.hpp"
TForm *f = CreateAForm(__classid(TForm), SomeOwner);
f->ShowModal();
delete f;
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