I'm trying to set a new color value to some pixel into a cv::Mat image my code is below:
Mat image = img; for(int y=0;y<img.rows;y++) { for(int x=0;x<img.cols;x++) { Vec3b color = image.at<Vec3b>(Point(x,y)); if(color[0] > 150 && color[1] > 150 && color[2] > 150) { color[0] = 0; color[1] = 0; color[2] = 0; cout << "Pixel >200 :" << x << "," << y << endl; } else { color.val[0] = 255; color.val[1] = 255; color.val[2] = 255; } } imwrite("../images/imgopti"+to_string(i)+".tiff",image);
It seems to get the good pixel in output (with cout) however in the output image (with imwrite) the pixel concerned aren't modified. I have already tried using color.val[0].. I still can't figure out why the pixel colors in the output image dont change. thanks
You did everything except copying the new pixel value back to the image.
This line takes a copy of the pixel into a local variable:
Vec3b color = image.at<Vec3b>(Point(x,y));
So, after changing color
as you require, just set it back like this:
image.at<Vec3b>(Point(x,y)) = color;
So, in full, something like this:
Mat image = img; for(int y=0;y<img.rows;y++) { for(int x=0;x<img.cols;x++) { // get pixel Vec3b & color = image.at<Vec3b>(y,x); // ... do something to the color .... color[0] = 13; color[1] = 13; color[2] = 13; // set pixel //image.at<Vec3b>(Point(x,y)) = color; //if you copy value } }
just use a reference:
Vec3b & color = image.at<Vec3b>(y,x); color[2] = 13;
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