I got the following setup. I'm going to extend a framework written in C++ using MPI and other Stuff using CUDA. The Project uses cmake for building. I would like to avoid using a library for my extensions and build object files from my cuda sources. Afterwards I would like to link these object object files and some other files compiled with other compilers. Does anyone have a clue on hwo to achieve that?
I had a look at http://code.google.com/p/cudpp/wiki/BuildingCUDPPwithCMake for getting an overview on how to use CUDA with cmake but this solution uses a library as well.
It is possible to compile object files with the CUDA support that comes with newer versions of cmake. You use the cuda_compile
command. See below.
# CMakeLists.txt for G4CU project
project(test-cuda-thrust-gdb)
# required cmake version
cmake_minimum_required(VERSION 2.8)
# packages
find_package(CUDA)
# nvcc flags
set(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS};-gencode arch=compute_20,code=sm_20)
cuda_compile(HELPER_O helper.cu)
cuda_compile(DRIVER_O driver.cu OPTIONS -G)
cuda_add_executable(driver ${HELPER_O} ${DRIVER_O})
If you need more information have a look at the FindCUDA.cmake
file.
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