In one of the answers to the question "Regarding the bss segment and data segment in Unix", I see the explanation on bss as follows:
Bss is special: .bss objects don't take any space in the object file, and by grouping all the symbols that are not specifically intialized together, they can be easily zeroed out at once.
But when I use size on the object file, generated out of the code:
#include <stdio.h>
int uninit_global_var;
int init_global_var=5;
int main()
{
int local_var;
return 0;
}
I have the following
text data bss dec hex filename
1231 280 12 1523 5f3 a.out
and see the bss growing based on the uninitialized data members with global scope. So can anyone justify the mentioned statement?
The BSS segment contains uninitialized static data, both variables and constants, i.e. global variables and local static variables that are initialized to zero or do not have explicit initialization in source code.
Uninitialized data segment or bss contains all the uninitialized global and static variables. Stack stores all local variables and arguments of functions. They also store a function return address of the instruction, which is to be executed after a function call.
What is the difference between the Data and BSS sections? BSS refers to uninitialized global and static objects and Data refers to initialized global and static objects. Both BSS and Data usually refer to RAM objects.
In computer programming, the block starting symbol (abbreviated to . bss or bss) is the portion of an object file, executable, or assembly language code that contains statically allocated variables that are declared but have not been assigned a value yet. It is often referred to as the "bss section" or "bss segment".
If you remove stdio.h your output will probably be more meaningful. Lets ignore that library, since it contains internal variables.
In your specific case, the following happens:
int uninit_global_var;
Since this is a variable allocated at file scope in has static storage duration, just as any variable declared as static
. The C standard requires that if a variable with static storage duration is not initialized explicitly by the programmer, as in this case, it must be set to zero, before the program starts. All such variables are put in the .bss
segment.
int init_global_var=5;
This variable is also allocated at file scope, so it will also have static storage duration. But in this case it is initialised by the programmer. The C standard demands that such variables are set to the value given, before the program starts. Such variables are placed in the .data
segment.
int local_var;
This variable has automatic storage duration (local). The compiler will most likely optimize away this variable as it fills no purpose. But lets assume that such optimization doesn't take place. The variable will then be allocated in runtime, when the scope (block) it resides in is executed and then cease to exist once that scope is finsihed (it goes out of scope). It will be allocated either on the stack or in a CPU register. In other words, at link time this variable only exists as program code, in the form of some assembler instruction saying "push an int on the stack" and then later "pop an int from the stack".
How these different kind of variables are initialized depends on the system. But typically there will be some code injected by the compiler before main is called. This is an over-simplification, but for pedagogy's sake, you can imagine that your program actually looks like this:
bss
{
int uninit_global_var;
}
data
{
int init_global_var;
}
rodata
{
5;
}
int start_of_program (void) // called by OS
{
memset(bss, 0, bss_size);
memcpy(data, rodata, data_size);
return main();
}
data:4 bss:4
Embedded systems with true non-volatile memory will work exactly like the above code, while RAM-based systems may solve the data initialization part differently. bss works the same on all systems.
You can easily verify that they are stored in different segments by running the following program:
char uninit1;
char uninit2;
char init1 = 1;
char init2 = 2;
int main (void)
{
char local1 = 1;
char local2 = 2;
printf("bss\t%p\t%p\n", &uninit1, &uninit2);
printf("data\t%p\t%p\n", &init1, &init2);
printf("auto\t%p\t%p\n", &local1, &local2);
}
You will see that "uninit" variables are allocated at adjacent addresses, but at different addresses from the other variables. Same with "init" variables. "local" variables can be allocated anywhere so you get any kind of strange address as result from those two.
I don't know the answer for sure, but my educated guess is:
The SIZE of the bss segment is in the object file, and shown by size -> it must be allocated, after all.
But the object file won't grow when the bss segment grows.
bss segment grows, but you don't need this segment in your binary (see objcopy).
So eventually if you were to put this code into some kind of ROM, it would take no space there, but would require space in RAM (and code to initialize it to 0).
a.out
is probably not an object file, it is probably an ELF - full executable. Relocatable objects, generaly named name.o, are intermediate files before the link occurs. See the -c option to gcc.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With