What are the tradeoffs b/w boost::thread, std::thread (C++11), and pthread for high CPU throughput (read: lots of floating point operations) Linux based applications? When should one implementation be used over the others?
The use case here is to call a routine on a buffer (or pointer to a buffer) of contiguous memory, do some work, and return -- in a multithreaded implementation.
std::thread
std::thread::native_handle.boost::thread
pthread:
When should one implementation be used over the others?
std::thread is often a good default. If you need features of pthread that are not in the standard, you can use them with the help of std::thread::native_handle (with the implications on the portability that come with it). There's no reason to use pthread directly otherwise (that I know of) in C++.
boost::thread can be used if you need ancient pre-C++11 support, to remain portable to other systems.
Note that std::thread itself doesn't need to be used directly. The standard has useful abstractions such as std::reduce, std::packaged_task, std::async, parallel execution policies for algorithms etc.
The only standard-supported one is std::thread and you should use that if your build tools allow C++11 or higher. It's a derived but standardized version of boost::thread.
Pthreads are a platform-specific implementation of threading, std::thread is guaranteed by the standard as per C++11. Usually on POSIX like systems std::thread uses pthreads internally.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With