I have such code:
boost::variant<b2DistanceJointDef, b2FrictionJointDef,
b2GearJointDef, b2MouseJointDef, b2PrismaticJointDef, b2PulleyJointDef,
b2RevoluteJointDef, b2RopeJointDef, b2WeldJointDef, b2WheelJointDef> prmJointDef;
b2DistanceJointDef &prmDistaceJointDef = boost::get<b2DistanceJointDef>(prmJointDef);
The error is:
source\Scene\Components\JointComponent.cpp:51:96: error: no matching function for call to 'get(boost::variant<b2DistanceJointDef, b2FrictionJointDef, b2GearJointDef, b2MouseJointDef, b2PrismaticJointDef, b2PulleyJointDef, b2RevoluteJointDef, b2RopeJointDef, b2WeldJointDef, b2WheelJointDef>&)'
\source\Scene\Components\JointComponent.cpp:51:96: note: candidates are:
boost/optional/optional.hpp:626:30: note: template<class T> typename boost::optional::reference_const_type boost::get(const boost::optional<T>&)
boost/optional/optional.hpp:634:24: note: template<class T> typename boost::optional::reference_type boost::get(boost::optional<T>&)
boost/optional/optional.hpp:644:30: note: template<class T> typename boost::optional::pointer_const_type boost::get(const boost::optional<T>*)
boost/optional/optional.hpp:652:24: note: template<class T> typename boost::optional::pointer_type boost::get(boost::optional<T>*)
Whats wrong here?
The particular overload of get
that Boost.Variant provides is available through #include <boost/variant/get.hpp>
.
Alternatively, boost/variant.hpp
provides most if not all of the headers of Boost.Variant, but I wouldn't recommend it outside of small toy programs. Fine-grained headers are nice to have.
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