I'm trying to read a PNG file with C for use with OpenCL. OpenCL has no support for 24-bit RGB images so I need to expand the data from RGB to RGBA. The PNGs I am using are all 24-bit so that headache can be avoided.
I have attempted to use png_set_filler and png_set_add_alpha which I assume are roughly identical to solve the problem but they both cause this error:
libpng error: sequential row overflow
Here is the function in full:
int LoadPNG24(unsigned char ** pixelBuffer, const char *filename, unsigned int *width, unsigned int *height) {
png_byte header[8];
//open file as binary
FILE *fp = fopen(filename, "rb");
if (!fp) {
return TEXTURE_LOAD_ERROR;
}
//read the header
fread(header, 1, 8, fp);
//test if png
int is_png = !png_sig_cmp(header, 0, 8);
if (!is_png) {
fclose(fp);
return TEXTURE_LOAD_ERROR;
}
//create png struct
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!png_ptr) {
fclose(fp);
return (TEXTURE_LOAD_ERROR);
}
//create png info struct
png_infop info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr) {
png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
fclose(fp);
return (TEXTURE_LOAD_ERROR);
}
//create png info struct
png_infop end_info = png_create_info_struct(png_ptr);
if (!end_info) {
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
fclose(fp);
return (TEXTURE_LOAD_ERROR);
}
//png error stuff, not sure libpng man suggests this.
if (setjmp(png_jmpbuf(png_ptr))) {
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
fclose(fp);
return (TEXTURE_LOAD_ERROR);
}
//init png reading
png_init_io(png_ptr, fp);
//let libpng know you already read the first 8 bytes
png_set_sig_bytes(png_ptr, 8);
// read all the info up to the image data
png_read_info(png_ptr, info_ptr);
//variables to pass to get info
int bit_depth, color_type;
png_uint_32 twidth, theight;
// get info about png
png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type, NULL, NULL, NULL);
// Update the png info struct.
png_read_update_info(png_ptr, info_ptr);
// Row size in bytes.
//png_size_t rowbytes = png_get_rowbytes(png_ptr, info_ptr);
png_size_t rowbytes = sizeof(png_byte) * 4 * twidth;
// Allocate the image_data as a big block, to be given to opencl
png_byte *image_data = (png_byte *)malloc(sizeof(png_byte) * 4 * twidth * theight);
if (!image_data) {
//clean up memory and close stuff
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
fclose(fp);
return TEXTURE_LOAD_ERROR;
}
//row_pointers is for pointing to image_data for reading the png with libpng
png_bytep *row_pointers = (png_bytep *)malloc(sizeof(png_bytep) * theight);
if (!row_pointers) {
//clean up memory and close stuff
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
free(image_data);
fclose(fp);
return TEXTURE_LOAD_ERROR;
}
// set the individual row_pointers to point at the correct offsets of image_data
for (int i = 0; i < theight; ++i) {
row_pointers[i] = image_data + (i * rowbytes);
}
// PNG Transforms
if (color_type == PNG_COLOR_TYPE_RGB) {
//png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER);
}
//read the png into image_data through row_pointers
png_read_image(png_ptr, row_pointers);
//clean up memory and close stuff
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
free(row_pointers);
fclose(fp);
//update width and height based on png info
(*pixelBuffer) = image_data;
if (width) {*width = twidth;}
if (height) {*height = theight;}
return TEXTURE_LOAD_OK;
}
Thanks.
Ok, a bit more googling provided the answer.
Adding
png_read_update_info(png_ptr, info_ptr);
After the transformed updated the info ptr and the row pointers and fixed the problem.
I'll leave the answer here in the hopes of helping someone else with this problem.
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