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Best way to manage network state in Windows Mobile

I have a .NET Compact Framework 3.5 program that is used as a 'Occasionally Connected' line of business (LOB) application. If it can see an online webservice, it will use that for data access, but if network connection is lost it will use a local cache.

What is the best way to handle all of the connection options and state changes?

  • OpenNetCF's ConnectionManager class?
  • Microsoft.WindowsBile.State.SystemState?
  • API calls?

How do you get it to understand the difference between WiFi, Cradle, and GPRS and use the best method available?

Anyone have any guidance on this?

like image 995
JasonRShaver Avatar asked Apr 03 '09 19:04

JasonRShaver


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1 Answers

I just create a simple shared class that I can call like this:

If MyConnectionClass.IsConnected then
     'Do connected stuff
Else
     'Do local save
End If

Then all of my actual business classes/functions can use this to hide this nastiness from the UI code.

The MyConnectionClass' IsConnected property would have something like this:

Public ReadOnly Property IsConnected As Boolean
   Get
    Try

        Dim HostName As String = Dns.GetHostName()
        Dim thisHost As IPHostEntry = Dns.GetHostByName(HostName)
        Dim thisIpAddr As String = thisHost.AddressList(0).ToString

        return (thisIpAddr <> Net.IPAddress.Parse("127.0.0.1").ToString())

    Catch ex As Exception
        Return False
    End Try
   End Get
End Property

It is also recommended that you poll for connection status using a background thread and then fire an event back to the main app thread when the state changes. Here is the detailed writeup:

Testing for and responding to network connections in the .NET Compact Framework

EDIT:

Now, for GPRS support:

If you are using Web Requests or Web Services, the framework will handle the connection for you. If you are diving deeper into TCPClient or UDPClient, you need to handle it with the Connection manager API's yourself like so:

public class GPRSConnection
{
    const int S_OK = 0;
    const uint CONNMGR_PARAM_GUIDDESTNET = 0x1;
    const uint CONNMGR_FLAG_PROXY_HTTP = 0x1;
    const uint CONNMGR_PRIORITY_USERINTERACTIVE = 0x08000;
    const uint INFINITE = 0xffffffff;
    const uint CONNMGR_STATUS_CONNECTED = 0x10;
    static Hashtable ht = new Hashtable();

    static GPRSConnection()
    {
        ManualResetEvent mre = new ManualResetEvent(false);
        mre.Handle = ConnMgrApiReadyEvent();
        mre.WaitOne();
        CloseHandle(mre.Handle);
    }

    ~GPRSConnection()
    {
        ReleaseAll();
    }

    public static bool Setup(Uri url)
    {
        return Setup(url.ToString());
    }

    public static bool Setup(string urlStr)
    {
        ConnectionInfo ci = new ConnectionInfo();
        IntPtr phConnection = IntPtr.Zero;
        uint status = 0;

        if (ht[urlStr] != null)
            return true;

        if (ConnMgrMapURL(urlStr, ref ci.guidDestNet, IntPtr.Zero) != S_OK)
            return false;

        ci.cbSize = (uint) Marshal.SizeOf(ci);
        ci.dwParams = CONNMGR_PARAM_GUIDDESTNET;
        ci.dwFlags = CONNMGR_FLAG_PROXY_HTTP;
        ci.dwPriority = CONNMGR_PRIORITY_USERINTERACTIVE;
        ci.bExclusive = 0;
        ci.bDisabled = 0;
        ci.hWnd = IntPtr.Zero;
        ci.uMsg = 0;
        ci.lParam = 0;

        if (ConnMgrEstablishConnectionSync(ref ci, ref phConnection, INFINITE, ref status) != S_OK &&
            status != CONNMGR_STATUS_CONNECTED)
            return false;

        ht[urlStr] = phConnection;
        return true;
    }

    public static bool Release(Uri url)
    {
        return Release(url.ToString());
    }

    public static bool Release(string urlStr)
    {
        return Release(urlStr, true);
    }

    private static bool Release(string urlStr, bool removeNode)
    {
        bool res = true;
        IntPtr ph = IntPtr.Zero;
        if (ht[urlStr] == null)
            return true;
        ph = (IntPtr)ht[urlStr];
        if (ConnMgrReleaseConnection(ph, 1) != S_OK)
            res = false;
        CloseHandle(ph);
        if (removeNode)
            ht.Remove(urlStr);
        return res;
    }

    public static void ReleaseAll()
    {
       foreach(DictionaryEntry de in ht)
       {
           Release((string)de.Key, false);
       }
       ht.Clear();
    }

    [StructLayout(LayoutKind.Sequential)]
    public struct ConnectionInfo
    {
        public uint cbSize;
        public uint dwParams;
        public uint dwFlags;
        public uint dwPriority;
        public int bExclusive;
        public int bDisabled;
        public Guid guidDestNet;
        public IntPtr hWnd;
        public uint uMsg;
        public uint lParam;
        public uint ulMaxCost;
        public uint ulMinRcvBw;
        public uint ulMaxConnLatency;
    }

    [DllImport("cellcore.dll")]
    private static extern int ConnMgrMapURL(string pwszURL, ref Guid pguid, IntPtr pdwIndex);

    [DllImport("cellcore.dll")]
    private static extern int ConnMgrEstablishConnectionSync(ref ConnectionInfo ci, ref IntPtr phConnection, uint dwTimeout, ref uint pdwStatus);

    [DllImport("cellcore.dll")]
    private static extern IntPtr ConnMgrApiReadyEvent();

    [DllImport("cellcore.dll")]
    private static extern int ConnMgrReleaseConnection(IntPtr hConnection, int bCache);

    [DllImport("coredll.dll")]
    private static extern int CloseHandle(IntPtr hObject);
}

And to use it, do this:

public void DoTcpConnection()
    {
        string url = "www.msn.com";
        bool res = GPRSConnection.Setup("http://" + url + "/");
        if (res)
        {
            TcpClient tc = new TcpClient(url, 80);
            NetworkStream ns = tc.GetStream();
            byte[] buf = new byte[100];
            ns.Write(buf, 0, 100);
            tc.Client.Shutdown(SocketShutdown.Both);
            ns.Close();
            tc.Close();
            MessageBox.Show("Wrote 100 bytes");
        }
        else
        {
            MessageBox.Show("Connection establishment failed");
        }
    }

This was from Anthony Wong's blog here:

Anthony Wong

And remember you only need this for lower level TCP or UDP stuff. HTTPRequests don't need this.

like image 64
Jeremy Sena Avatar answered Sep 20 '22 06:09

Jeremy Sena