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Best way to display a game score on iPhone with cocos2d?

I am looking to persistently display a game score in an iPhone app using cocos2d. Going off the code that cocos2d shows the FPS the app is running at:

-(void) showFPS
{
    frames++;
    accumDt += dt;

    if ( accumDt > 0.1)  {
        frameRate = frames/accumDt;
        frames = 0;
        accumDt = 0;
    }

    NSString *str = [NSString stringWithFormat:@"%.1f",frameRate];
    [FPSLabel setString:str];
    [FPSLabel draw];
}

I can get the score to display properly, but it flickers, even though the app is running at faster that 60 FPS... Any ideas?

like image 510
user21293 Avatar asked Dec 03 '08 16:12

user21293


1 Answers

For anyone who might be interested, I ended up using a cocos2d Label as so:

scoreLabel = [Label labelWithString: [NSString stringWithFormat:@"%d", score] dimensions: CGSizeMake(180, 20) alignment: UITextAlignmentRight fontName:@"Arial" fontSize: 20];
[scoreLabel setPosition: cpv(100,100)];
[self add: scoreLabel];

Hopefully this can help someone else.

like image 83
user21293 Avatar answered Nov 07 '22 06:11

user21293