A set of questions about SharedPreferences
that I was looking for:
Only some of those question were answered here. That's why I made some investigations, and tests.
As I've answered on my own question I've decided to share answer with other people.
If you have a relatively small collection of key-values that you'd like to save, you should use the SharedPreferences APIs. A SharedPreferences object points to a file containing key-value pairs and provides simple methods to read and write them.
The SharedPreferences implementation in Android is thread-safe but not process-safe. Normally your app will run all in the same process, but it's possible for you to configure it in the AndroidManifest.
To give an example, SharedPreferences are useful for storing user preferences, where there are just a handful of variables that need storing. SQLite on the other hand would be better for storing data where there is a large set of items, such as song titles in a music library which need to be searched through.
I've wrote a little article that can also be found here.
Android provides many ways of storing application data. One of those ways leads us to the SharedPreferences object which is used to store private primitive data in key-value pairs.
All logic are based only on three simple classes:
SharedPreferences
is main of them. It's responsible for getting (parsing) stored data, provides interface for getting Editor
object and interfaces for adding and removing OnSharedPreferenceChangeListener
SharedPreferences
you will need Context
object (can be an application Context
)getSharedPreferences
method parses Preference file and creates Map
object for itYou can create it in few modes provided by Context, it's strongly recommended to use MODE_PRIVATE because creating world-readable/writable files is very dangerous, and likely to cause security holes in applications
// parse Preference file
SharedPreferences preferences = context.getSharedPreferences("com.example.app", Context.MODE_PRIVATE);
// get values from Map
preferences.getBoolean("key", defaultValue)
preferences.get..("key", defaultValue)
// you can get all Map but be careful you must not modify the collection returned by this
// method, or alter any of its contents.
Map<String, ?> all = preferences.getAll();
// get Editor object
SharedPreferences.Editor editor = preferences.edit();
//add on Change Listener
preferences.registerOnSharedPreferenceChangeListener(mListener);
//remove on Change Listener
preferences.unregisterOnSharedPreferenceChangeListener(mListener);
// listener example
SharedPreferences.OnSharedPreferenceChangeListener mOnSharedPreferenceChangeListener
= new SharedPreferences.OnSharedPreferenceChangeListener() {
@Override
public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) {
}
};
SharedPreferences.Editor
is an Interface used for modifying values in a SharedPreferences
object. All changes you make in an editor are batched, and not copied back to the original SharedPreferences
until you call commit() or apply()
Editor
commit()
or asynchronous with apply
which is faster. In fact of using different threads using commit()
is safer. Thats why I prefer to use commit()
.Remove single value with remove()
or clear all values with clear()
// get Editor object
SharedPreferences.Editor editor = preferences.edit();
// put values in editor
editor.putBoolean("key", value);
editor.put..("key", value);
// remove single value by key
editor.remove("key");
// remove all values
editor.clear();
// commit your putted values to the SharedPreferences object synchronously
// returns true if success
boolean result = editor.commit();
// do the same as commit() but asynchronously (faster but not safely)
// returns nothing
editor.apply();
SharedPreferences
is a Singleton object so you can easily get as many references as you want, it opens file only when you call getSharedPreferences
first time, or create only one reference for it.
// There are 1000 String values in preferences
SharedPreferences first = context.getSharedPreferences("com.example.app", Context.MODE_PRIVATE);
// call time = 4 milliseconds
SharedPreferences second = context.getSharedPreferences("com.example.app", Context.MODE_PRIVATE);
// call time = 0 milliseconds
SharedPreferences third = context.getSharedPreferences("com.example.app", Context.MODE_PRIVATE);
// call time = 0 milliseconds
As SharedPreferences
is a Singleton object you can change any of It's instances and not be scared that their data will be different
first.edit().putInt("key",15).commit();
int firstValue = first.getInt("key",0)); // firstValue is 15
int secondValue = second.getInt("key",0)); // secondValue is also 15
When you call get
method first time it parses value by key and adds this value to the map. So for second call it just gets it from map, without parsing.
first.getString("key", null)
// call time = 147 milliseconds
first.getString("key", null)
// call time = 0 milliseconds
second.getString("key", null)
// call time = 0 milliseconds
third.getString("key", null)
// call time = 0 milliseconds
Remember the larger the Preference object is the longer get
, commit
, apply
, remove
and clear
operations will be. So it's highly recommended to separate your data in different small objects.
Your Preferences will not be removed after Application update. So there are cases when you need to create some migration scheme. For example you have Application that parse local JSON in start of application, to do this only after first start you decided to save boolean flag wasLocalDataLoaded
. After some time you updated that JSON and released new application version. Users will update their applications but they will not load new JSON because they already done it in first application version.
public class MigrationManager {
private final static String KEY_PREFERENCES_VERSION = "key_preferences_version";
private final static int PREFERENCES_VERSION = 2;
public static void migrate(Context context) {
SharedPreferences preferences = context.getSharedPreferences("pref", Context.MODE_PRIVATE);
checkPreferences(preferences);
}
private static void checkPreferences(SharedPreferences thePreferences) {
final double oldVersion = thePreferences.getInt(KEY_PREFERENCES_VERSION, 1);
if (oldVersion < PREFERENCES_VERSION) {
final SharedPreferences.Editor edit = thePreferences.edit();
edit.clear();
edit.putInt(KEY_PREFERENCES_VERSION, currentVersion);
edit.commit();
}
}
}
SharedPreferences
are stored in an xml file in the app data folder
// yours preferences
/data/data/YOUR_PACKAGE_NAME/shared_prefs/YOUR_PREFS_NAME.xml
// default preferences
/data/data/YOUR_PACKAGE_NAME/shared_prefs/YOUR_PACKAGE_NAME_preferences.xml
Android guide.
public class PreferencesManager {
private static final String PREF_NAME = "com.example.app.PREF_NAME";
private static final String KEY_VALUE = "com.example.app.KEY_VALUE";
private static PreferencesManager sInstance;
private final SharedPreferences mPref;
private PreferencesManager(Context context) {
mPref = context.getSharedPreferences(PREF_NAME, Context.MODE_PRIVATE);
}
public static synchronized void initializeInstance(Context context) {
if (sInstance == null) {
sInstance = new PreferencesManager(context);
}
}
public static synchronized PreferencesManager getInstance() {
if (sInstance == null) {
throw new IllegalStateException(PreferencesManager.class.getSimpleName() +
" is not initialized, call initializeInstance(..) method first.");
}
return sInstance;
}
public void setValue(long value) {
mPref.edit()
.putLong(KEY_VALUE, value)
.commit();
}
public long getValue() {
return mPref.getLong(KEY_VALUE, 0);
}
public void remove(String key) {
mPref.edit()
.remove(key)
.commit();
}
public boolean clear() {
return mPref.edit()
.clear()
.commit();
}
}
Yakiv has mentioned everything about preferences so neatly and nicely. I just want to add one more point. While editing data in shared preferences we usually do
mPref.edit()
which creates a new object of SharedPreferences.Editor type every time which can result in unnecessary objects in memory. So you can maintain a reference to editor object too and save memory and object creation time and corresponding garbage collection time.
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