I'm trying to use Bazel to compile and distribute an OpenCV based C++ code and I'm facing an issue I can't resolve.
I build and install OpenCV 3.3 from sources, on an Ubuntu 16.04 LTS, with CUDA support (CUDA 8). I install it in the standard directory /usr/local.
Given it, I created my project with this WORKSPACE file :
new_local_repository(
name = "opencv",
path = "/usr/local",
build_file = "opencv.BUILD",
)
The opencv.BUILD contains :
cc_library(
name = "opencv",
srcs = glob(["lib/*.so*"]),
hdrs = glob(["include/**/*.hpp"]),
includes = ["include"],
visibility = ["//visibility:public"],
linkstatic = 1,
)
And I can use it in my own code using :
cc_binary(
name = "main",
srcs = ["main.cc"],
deps = [
"@opencv//:opencv"
],
)
but some source files in OpenCV, as :
/usr/local/include/opencv2/flann/flann_base.hpp
includes headers file from the same directory, like :
#include "general.h"
And when I build with Bazel, I get this error :
ERROR: /home/damien/main/BUILD:1:1: C++ compilation of rule '//main:main' failed (Exit 1)
In file included from external/opencv/include/opencv2/flann.hpp:48:0,
from external/opencv/include/opencv2/opencv.hpp:62,
from main/main.cc:1:
external/opencv/include/opencv2/flann/flann_base.hpp:38:21: fatal error: general.h: No such file or directory
(general.h is in the same directory as flann_base.hpp).
If I rewrite the #include directive as :
#include "opencv2/flann/general.h"
It compiles well. But this is not a convenient solution.
So my question is : is there a way to tell Bazel to look for headers in the same directory as the "current" file in this library ? I look upon every C++ directives of Bazel, but I don't see anything to achieve it.
Thank you in advance.
Ok, shame on me. I have to import *.h :
cc_library(
name = "opencv",
srcs = glob(["lib/*.so*"]),
hdrs = glob(["include/**/*.hpp", "include/**/*.h"]),
includes = ["include"],
visibility = ["//visibility:public"],
linkstatic = 1,
)
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