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avfoundation: appendPixelBuffer withPresentationTime, adaptor not ready

I use the following code to create a video from a sequence of images stored into an array (takenImages). Duration is the frame duration in seconds.

Everything is then saved to library.

My problem is that if I run with debugger on, the video is saved perfectly but if I run without debugger the video is not saved entirely (just the first frames were saved).

int timescale = duration * [takenImages count];

    for (int i = 0; i < [takenImages count]; i++) {
        CVPixelBufferRef buffer = NULL;

        buffer = [self pixelBufferFromCGImage:[[takenImages objectAtIndex:i] CGImage]];

        BOOL append_ok = NO;
        int j = 0;
        while (!append_ok && j < 30) {
            if (adaptor.assetWriterInput.readyForMoreMediaData) {
                printf("appending %d attemp %d\n", i, j);
                append_ok = [adaptor appendPixelBuffer:buffer withPresentationTime:CMTimeMake(i*duration,timescale)];
            } else {
                printf("adaptor not ready %d, %d\n", i, j);
                [NSThread sleepForTimeInterval:0.1];
            }
            j++;
        }

        if (!append_ok) {
            printf("error appending image %d times %d\n", i, j);
        }

    }

this is an example of what I have in console after running (debugger off):

appending 0 attemp 0
appending 1 attemp 0
adaptor not ready 2, 0
adaptor not ready 2, 1
adaptor not ready 2, 2
adaptor not ready 2, 3
adaptor not ready 2, 4
adaptor not ready 2, 5
adaptor not ready 2, 6
adaptor not ready 2, 7
adaptor not ready 2, 8
adaptor not ready 2, 9
adaptor not ready 2, 10
adaptor not ready 2, 11
adaptor not ready 2, 12
adaptor not ready 2, 13
adaptor not ready 2, 14
adaptor not ready 2, 15
adaptor not ready 2, 16
adaptor not ready 2, 17
adaptor not ready 2, 18
adaptor not ready 2, 19
adaptor not ready 2, 20
adaptor not ready 2, 21
adaptor not ready 2, 22
adaptor not ready 2, 23
adaptor not ready 2, 24
adaptor not ready 2, 25
adaptor not ready 2, 26
adaptor not ready 2, 27
adaptor not ready 2, 28
adaptor not ready 2, 29
error appending image 2 times 30
adaptor not ready 3, 0
adaptor not ready 3, 1
adaptor not ready 3, 2
adaptor not ready 3, 3
adaptor not ready 3, 4
adaptor not ready 3, 5
adaptor not ready 3, 6
adaptor not ready 3, 7
adaptor not ready 3, 8
adaptor not ready 3, 9
adaptor not ready 3, 10
adaptor not ready 3, 11
adaptor not ready 3, 12
adaptor not ready 3, 13
adaptor not ready 3, 14
adaptor not ready 3, 15
adaptor not ready 3, 16
adaptor not ready 3, 17
adaptor not ready 3, 18
adaptor not ready 3, 19
adaptor not ready 3, 20
adaptor not ready 3, 21
adaptor not ready 3, 22
adaptor not ready 3, 23
adaptor not ready 3, 24
adaptor not ready 3, 25
adaptor not ready 3, 26
adaptor not ready 3, 27
adaptor not ready 3, 28
adaptor not ready 3, 29
error appending image 3 times 30
adaptor not ready 4, 0
adaptor not ready 4, 1
adaptor not ready 4, 2
adaptor not ready 4, 3
adaptor not ready 4, 4
adaptor not ready 4, 5
adaptor not ready 4, 6
adaptor not ready 4, 7
adaptor not ready 4, 8
adaptor not ready 4, 9
adaptor not ready 4, 10
adaptor not ready 4, 11
adaptor not ready 4, 12
adaptor not ready 4, 13
adaptor not ready 4, 14
adaptor not ready 4, 15
adaptor not ready 4, 16
adaptor not ready 4, 17
adaptor not ready 4, 18
adaptor not ready 4, 19
adaptor not ready 4, 20
adaptor not ready 4, 21
adaptor not ready 4, 22
adaptor not ready 4, 23
adaptor not ready 4, 24
adaptor not ready 4, 25
adaptor not ready 4, 26
adaptor not ready 4, 27
adaptor not ready 4, 28
adaptor not ready 4, 29
error appending image 4 times 30

Any suggestion?

Thanks a lot in advance.

bye
Tommaso

like image 223
Tommaso Avatar asked Jan 20 '23 07:01

Tommaso


1 Answers

try this when setting the buffers.

[adaptor appendPixelBuffer:buffer withPresentationTime:presentTime];
if(buffer)
    CVBufferRelease(buffer);
[NSThread sleepForTimeInterval:0.05];
like image 135
Jeff Walstrom Avatar answered Feb 05 '23 17:02

Jeff Walstrom