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AVCapture capturing and getting framebuffer at 60 fps in iOS 7

I'm developping an app which requires capturing framebuffer at as much fps as possible. I've already figured out how to force iphone to capture at 60 fps but

- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection

method is being called only 15 times a second, which means that iPhone downgrades capture output to 15 fps.

Has anybody faced such problem? Is there any possibility to increase capturing frame rate?

Update my code:

camera = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if([camera isTorchModeSupported:AVCaptureTorchModeOn]) {
   [camera lockForConfiguration:nil];
   camera.torchMode=AVCaptureTorchModeOn;
   [camera unlockForConfiguration];
}
[self configureCameraForHighestFrameRate:camera];

// Create a AVCaptureInput with the camera device
NSError *error=nil;
AVCaptureInput* cameraInput = [[AVCaptureDeviceInput alloc] initWithDevice:camera error:&error];
if (cameraInput == nil) {
   NSLog(@"Error to create camera capture:%@",error);
}

// Set the output
AVCaptureVideoDataOutput* videoOutput = [[AVCaptureVideoDataOutput alloc] init];

// create a queue to run the capture on
dispatch_queue_t captureQueue=dispatch_queue_create("captureQueue", NULL);

// setup our delegate
[videoOutput setSampleBufferDelegate:self queue:captureQueue];

// configure the pixel format
videoOutput.videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithUnsignedInt:kCVPixelFormatType_32BGRA], (id)kCVPixelBufferPixelFormatTypeKey,
                             nil];

// Add the input and output
[captureSession addInput:cameraInput];
[captureSession addOutput:videoOutput];

I took configureCameraForHighestFrameRate method here https://developer.apple.com/library/mac/documentation/AVFoundation/Reference/AVCaptureDevice_Class/Reference/Reference.html

like image 625
Alexander Taraymovich Avatar asked Dec 02 '13 14:12

Alexander Taraymovich


2 Answers

I am getting samples at 60 fps on the iPhone 5 and 120 fps on the iPhone 5s, both when doing real time motion detection in captureOutput and when saving the frames to a video using AVAssetWriter.

You have to set thew AVCaptureSession to a format that supports 60 fps:

AVsession = [[AVCaptureSession alloc] init];

AVCaptureDevice *videoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
AVCaptureDeviceInput *capInput = [AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];
if (capInput) [AVsession addInput:capInput];

for(AVCaptureDeviceFormat *vFormat in [videoDevice formats] ) 
{
    CMFormatDescriptionRef description= vFormat.formatDescription;
    float maxrate=((AVFrameRateRange*)[vFormat.videoSupportedFrameRateRanges objectAtIndex:0]).maxFrameRate;

    if(maxrate>59 && CMFormatDescriptionGetMediaSubType(description)==kCVPixelFormatType_420YpCbCr8BiPlanarFullRange)
    {
        if ( YES == [videoDevice lockForConfiguration:NULL] ) 
        {
           videoDevice.activeFormat = vFormat;
           [videoDevice setActiveVideoMinFrameDuration:CMTimeMake(10,600)];
           [videoDevice setActiveVideoMaxFrameDuration:CMTimeMake(10,600)];
           [videoDevice unlockForConfiguration];
           NSLog(@"formats  %@ %@ %@",vFormat.mediaType,vFormat.formatDescription,vFormat.videoSupportedFrameRateRanges);
        }
     }
}

prevLayer = [AVCaptureVideoPreviewLayer layerWithSession: AVsession];
prevLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
[self.view.layer addSublayer: prevLayer];

AVCaptureVideoDataOutput *videoOut = [[AVCaptureVideoDataOutput alloc] init];
dispatch_queue_t videoQueue = dispatch_queue_create("videoQueue", NULL);
[videoOut setSampleBufferDelegate:self queue:videoQueue];

videoOut.videoSettings = @{(id)kCVPixelBufferPixelFormatTypeKey: @(kCVPixelFormatType_32BGRA)};
videoOut.alwaysDiscardsLateVideoFrames=YES;

if (videoOut)
{
    [AVsession addOutput:videoOut];
    videoConnection = [videoOut connectionWithMediaType:AVMediaTypeVideo];
}

Two other comment if you want to write to a file using AVAssetWriter. Don't use the pixelAdaptor, just ad the samples with

[videoWriterInput appendSampleBuffer:sampleBuffer]

Secondly when setting up the assetwriter use

[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo
                                   outputSettings:videoSettings 
                                 sourceFormatHint:formatDescription];

The sourceFormatHint makes a difference in writing speed.

like image 150
Sten Avatar answered Oct 13 '22 00:10

Sten


I have developed the same function for Swift 2.0. I post here the code for who could need it:

// Set your desired frame rate
func setupCamera(maxFpsDesired: Double = 120) {
var captureSession = AVCaptureSession()
    captureSession.sessionPreset = AVCaptureSessionPreset1920x1080
    let backCamera = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
    do{ let input = try AVCaptureDeviceInput(device: backCamera)
        captureSession.addInput(input) }
    catch { print("Error: can't access camera")
        return
    }
    do {
        var finalFormat = AVCaptureDeviceFormat()
        var maxFps: Double = 0
        for vFormat in backCamera!.formats {
            var ranges      = vFormat.videoSupportedFrameRateRanges as!  [AVFrameRateRange]
            let frameRates  = ranges[0]
            /*
                 "frameRates.maxFrameRate >= maxFps" select the video format
                 desired with the highest resolution available, because
                 the camera formats are ordered; else
                 "frameRates.maxFrameRate > maxFps" select the first
                 format available with the desired fps 
            */
            if frameRates.maxFrameRate >= maxFps && frameRates.maxFrameRate <= maxFpsDesired {
                maxFps = frameRates.maxFrameRate
                finalFormat = vFormat as! AVCaptureDeviceFormat
            }
        }
        if maxFps != 0 {
           let timeValue = Int64(1200.0 / maxFps)
           let timeScale: Int64 = 1200
           try backCamera!.lockForConfiguration()
           backCamera!.activeFormat = finalFormat
           backCamera!.activeVideoMinFrameDuration = CMTimeMake(timeValue, timeScale)
           backCamera!.activeVideoMaxFrameDuration = CMTimeMake(timeValue, timeScale)              backCamera!.focusMode = AVCaptureFocusMode.AutoFocus
           backCamera!.unlockForConfiguration()
        }
    }
    catch {
         print("Something was wrong")
    }
    let videoOutput = AVCaptureVideoDataOutput()
    videoOutput.alwaysDiscardsLateVideoFrames = true
    videoOutput.videoSettings = NSDictionary(object: Int(kCVPixelFormatType_32BGRA),
        forKey: kCVPixelBufferPixelFormatTypeKey as String) as [NSObject : AnyObject]
    videoOutput.setSampleBufferDelegate(self, queue: dispatch_queue_create("sample buffer delegate", DISPATCH_QUEUE_SERIAL))
    if captureSession.canAddOutput(videoOutput){
        captureSession.addOutput(videoOutput) }
    let previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
    view.layer.addSublayer(previewLayer)
    previewLayer.transform =  CATransform3DMakeRotation(-1.5708, 0, 0, 1);
    previewLayer.frame = self.view.bounds
    previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
    self.view.layer.addSublayer(previewLayer)
    captureSession.startRunning()
}
like image 34
Adda_25 Avatar answered Oct 12 '22 22:10

Adda_25