I've got a ByteBuffer in java, and want to read, then conditionally modify that byte, e.g. with a method like:
public void updateByte(int index) {
byte b = this.buffer.getByte(index);
if (b == someByteValue) {
this.buffer.setByte(index, someNewByte);
}
}
How can I ensure that the reading then modifying of a byte happens atomically?
I don't want to synchronize the entire ByteBuffer or updateByte
method, since I want multiple threads to be able to read/write different bytes of the buffer at the same time (i.e. updateByte
can be called simultaneously by many threads as long as index
is different).
The ByteBuffer I'm using isn't backed by a byte[], so bb.hasArray() == false
in the above example.
How about providing a set of explicit lock objects for portions of the ByteBuffer (portions could be very small, e.g. one word, or quite large, e.g. four quarter-buffers)?
When a thread wants to check and modify a byte, it must first acquire the lock for the appropriate portion, perform its work, then release the lock.
This would allow access to different portions of the data by multiple threads, without requiring global synchronization.
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