Is there a preferred way to do an assert with two floating point numbers and a delta in Rust?
For example...
let a = 3.0;
let b = 2.9999999999;
assert_eq!(a, b, 0.0001); // Imaginary syntax where a ~= b, within 0.0001
No. At the moment, you have to check the difference by yourself or use the float-cmp crate.
Also check out the f32
constants.
There's no inbuilt macro for it, but you can create your own.
The following is an implementation of the "absolute error" version described in this article.
macro_rules! assert_delta {
($x:expr, $y:expr, $d:expr) => {
if !($x - $y < $d || $y - $x < $d) { panic!(); }
},
}
Specifically, the macro assert_delta
panics if both the difference between x
and y
and y
and x
are greater or equal to d
(the "delta" or "epsilon" value, i.e. the tolerance).
This is a bad way to do it because a fixed epsilon, chosen because it "looks small", could actually be way too large when the numbers being compared are very small as well. The comparison would return "true" for numbers that are quite different. And when the numbers are very large, the epsilon could end up being smaller than the smallest rounding error, so that the comparison always returns "false".
Given that the previous implementation breaks in various situations, in general, you should not use it. You may want to implement a more robust macro, e.g. the one that checks for a "relative error".
There's also the approx crate which lets you do things like these:
relative_eq!(1.0, 1.0, epsilon = f64::EPSILON);
relative_eq!(1.0, 1.0, max_relative = 1.0);
relative_eq!(1.0, 1.0, epsilon = f64::EPSILON, max_relative = 1.0);
There is another complete crate assert_approx_eq solving this pain, better than float-cmp.
use assert_approx_eq::assert_approx_eq;
let a = 3f64;
let b = 4f64;
assert_approx_eq!(a, b); // panics
assert_approx_eq!(a, b, 2f64); //does not panic
assert_approx_eq!(a, b, 1e-3f64); // panics
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