I have a method with a flag argument. I think that passing a boolean to a method is a bad practice (complicates the signature, violates the "each method does one thing" principle). I think splitting the method into two different methods is better. But if I do that, the two methods would be very similar (code duplication).
I wonder if there are some general techniques for splitting methods with a flag argument into two separate methods.
Here's the code of my method (Java):
int calculateNumOfLiveOrDeadNeighbors(Cell c, int gen, boolean countLiveOnes) {
int x = c.getX();
int y = c.getY();
CellState state;
int aliveCounter = 0;
int deadCounter = 0;
for (int i = x - 1; i <= x + 1; i++) {
for (int j = y - 1; j <= y + 1; j++) {
if (i == x && j == y)
continue;
state = getCell(i, j).getCellState(gen);
if (state == CellState.LIVE || state == CellState.SICK){
aliveCounter++;
}
if(state == CellState.DEAD || state == CellState.DEAD4GOOD){
deadCounter++;
}
}
}
if(countLiveOnes){
return aliveCounter;
}
return deadCounter;
}
A flag argument is a kind of function argument that tells the function to carry out a different operation depending on its value.
In most major code bases, it's common to have objects with lots of Boolean flags indicating what state they're in.
You can break the method into smaller methods, then call the smaller methods from the parent method. Sometimes you can then call the extracted method directly and remove this call from this original method. This can lead to decreasing the number of method parameters.
If you don't like the boolean on your signature, you could add two different methods without it, refactoring to private
the main one:
int calculateNumOfLiveNeighbors(Cell c, int gen) {
return calculateNumOfLiveOrDeadNeighbors(c, gen, true);
}
int calculateNumOfDeadNeighbors(Cell c, int gen) {
return calculateNumOfLiveOrDeadNeighbors(c, gen, false);
}
OR
you could code a Result Class or int array as output parameter for storing both the results; this would let you get rid of the annoying boolean parameter.
I guess it depends on every single case.
In this example you have two choices, in my opinion.
Say you want to split the call calculateNumOfLiveOrDeadNeighbors()
in two:
calculateNumOfLiveNeighbors()
and
calculateNumOfDeadNeighbors()
You can use Template Method to move the loop to another method. You can use it to count dead / alive cells in the two methods.
private int countCells(Cell c, int gen, Filter filter)
{
int x = c.getX();
int y = c.getY();
CellState state;
int counter = 0;
for (int i = x - 1; i <= x + 1; i++)
{
for (int j = y - 1; j <= y + 1; j++)
{
if (i == x && j == y)
continue;
state = getCell(i, j).getCellState(gen);
if (filter.countMeIn(state))
{
counter++;
}
}
}
return counter;
}
private interface Filter
{
boolean countMeIn(State state);
}
public int calculateNumOfDeadNeighbors(Cell c, int gen)
{
return countCells(c, gen, new Filter()
{
public boolean countMeIn(CellState state)
{
return (state == CellState.DEAD || state == CellState.DEAD4GOOD);
}
});
}
public int calculateNumOfLiveNeighbors(Cell c, int gen)
{
return countCells(c, gen, new Filter()
{
public boolean countMeIn(CellState state)
{
return (state == CellState.LIVE || state == CellState.SICK);
}
});
}
It's cumbersome, maybe not even worth the pain. You can, alternatively, use a monad to store the results of your statistics calculation and then use getDeadCounter()
or getLiveCounter()
on the monad, as many suggested already.
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