I get this error hundreds of times when I run in Debug, it doesn't seem to affect the program, but how do I get rid of it?
I know it can be traced back to the SoundPool based on other posts
09-15 09:03:09.190: ERROR/AudioCache(34): Heap size overflow! req size: 1052672, max size: 1048576
SoundPool is hard code the buffer size as 1M for all loaded file. So you probably will get 'heap size overflow' error when you load too much files into SoundPool. I also have this issue on a game project that will load game sound FX into SoundPool and the solution is as follow:
/**
* Multi SoundPool to prevent memory error.
*/
public class SoundPools {
private static final String TAG = "SoundPools";
private static final int MAX_STREAMS_PER_POOL = 15;
private List<SoundPoolContainer> containers;
public SoundPools() {
containers = Collections.synchronizedList(new ArrayList<SoundPoolContainer>());
}
public void loadSound(Context context, String id, String file) {
Log.d(TAG, "SouldPools load sound " + file);
try {
for (SoundPoolContainer container : containers) {
if (container.contains(id)) {
return;
}
}
for (SoundPoolContainer container : containers) {
if (!container.isFull()) {
container.load(context, id, file);
return;
}
}
SoundPoolContainer container = new SoundPoolContainer();
containers.add(container);
container.load(context, id, file);
} catch (Exception e) {
Log.w(TAG, "Load sound error", e);
}
}
public void playSound(Context context, String id, String file) {
Log.d(TAG, "SouldPools play sound " + file);
try {
for (SoundPoolContainer container : containers) {
if (container.contains(id)) {
container.play(context, id, file);
return;
}
}
for (SoundPoolContainer container : containers) {
if (!container.isFull()) {
container.play(context, id, file);
return;
}
}
SoundPoolContainer container = new SoundPoolContainer();
containers.add(container);
container.play(context, id, file);
} catch (Exception e) {
Log.w(TAG, "Play sound error", e);
}
}
public void onPause() {
for (SoundPoolContainer container : containers) {
container.onPause();
}
}
public void onResume() {
for (SoundPoolContainer container : containers) {
container.onResume();
}
}
private static class SoundPoolContainer {
SoundPool soundPool;
Map<String, Integer> soundMap;
AtomicInteger size;
public SoundPoolContainer() {
this.soundPool = new SoundPool(MAX_STREAMS_PER_POOL, android.media.AudioManager.STREAM_MUSIC, 0);
this.soundMap = new ConcurrentHashMap<String, Integer>(MAX_STREAMS_PER_POOL);
this.size = new AtomicInteger(0);
}
public void load(Context context, String id, String file) {
try {
this.size.incrementAndGet();
soundMap.put(id, soundPool.load(context.getAssets().openFd(file), 1));
} catch (Exception e) {
this.size.decrementAndGet();
Log.w(TAG, "Load sound error", e);
}
}
public void play(Context context, String id, String file) {
android.media.AudioManager audioManager = (android.media.AudioManager) context
.getSystemService(Context.AUDIO_SERVICE);
final int streamVolume = audioManager.getStreamVolume(android.media.AudioManager.STREAM_MUSIC);
Integer soundId = soundMap.get(id);
if (soundId == null) {
soundPool.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener() {
@Override
public void onLoadComplete(SoundPool soundPool, int sampleId, int status) {
soundPool.play(sampleId, streamVolume, streamVolume, 1, 0, 1f);
}
});
try {
this.size.incrementAndGet();
soundPool.load(context.getAssets().openFd(file), 1);
} catch (IOException e) {
this.size.decrementAndGet();
Log.w(TAG, "Load/Play sound error", e);
}
} else {
try {
soundPool.play(soundId, streamVolume, streamVolume, 1, 0, 1f);
} catch (Exception e) {
Log.w(TAG, "Play sound error", e);
}
}
}
public boolean contains(String id) {
return soundMap.containsKey(id);
}
public boolean isFull() {
return this.size.get() >= MAX_STREAMS_PER_POOL;
}
public void onPause() {
try {
soundPool.autoPause();
} catch (Exception e) {
Log.w(TAG, "Pause SoundPool error", e);
}
}
public void onResume() {
try {
soundPool.autoResume();
} catch (Exception e) {
Log.w(TAG, "Resume SoundPool error", e);
}
}
}
}
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