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Android sendevent is really slow - how to speed it up?

I am doing some ui automation, and I am able to store screen touches using getevent, but when I try to send this using sendevent, it takes a really long time, making it hard to actually replay the inputs.

I have already trying loading the script onto the device and running the script locally on the device (a script with a bunch of sendevent commands). But this only imporved this slightly. Is there some other way to inject these commands in a quicker way?

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user1598917 Avatar asked Dec 27 '22 19:12

user1598917


1 Answers

The handler for touch is implemented differently across devices. You should cat /proc/bus/input/devices to see where the touch handler is implemented.

You can also do adb shell getevent, interact with the device and see the output for the interface name.

The reason why your replay takes a long time is because the sendevent binary opens the interface file, writes data to it and closes it for every call to sendevent. So in theory, if you have a bunch of sendevent commands, the binary is opening the interface file, writing data and closing it for every command.

The way I've solved this issue is by re-writing the sendevent.c file under /system/core/toolbox to open the file only once during replay, writing all the data and closing it at the end of the replay. It works perfectly for me!

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Vikas G Avatar answered Jan 05 '23 06:01

Vikas G