I have an Android application using LinearLayout as main layout with a SurfaceView filled by camera preview. In this I inflate another LinearLayout with three Buttons and a custom TextView. I would like the camera preview to stay always in Landscape orientation and the overlay layout changing according to the device orientation.
I tried setting android:screenOrientation="landscape"
in the manifest for the activity but then (of course) also the inflated layout stays always fixed, while not setting the android:screenOrientation
property also the camera preview rotate, slowing down the app and showing strange form factors of the preview. Here the relevant code for the layout:
private void setupLayout()
{
setContentView(R.layout.main);
getWindow().setFormat(PixelFormat.UNKNOWN);
// Release camera if owned by someone else
if (camera != null)
releaseCamera();
surfaceView = (SurfaceView) findViewById(R.id.camerapreview);
surfaceHolder = surfaceView.getHolder();
surfaceHolder.addCallback(this);
surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
controlInflater = LayoutInflater.from(getBaseContext());
View viewControl = controlInflater.inflate(R.layout.control, null);
LayoutParams layoutParamsControl = new LayoutParams(
LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
this.addContentView(viewControl, layoutParamsControl);
buttonGetCollectingData = (Button) findViewById(R.id.getcolldata);
buttonGetCollectingData.setOnClickListener(new Button.OnClickListener()
{
public void onClick(View arg0)
{
...
}
});
btnBackHome = (Button) findViewById(R.id.btnBackHome);
btnBackHome.setOnClickListener(new Button.OnClickListener()
{
public void onClick(View arg0)
{
...
}
});
autoFitTextViewMainMsg = (AutoFitTextView) findViewById(R.id.autoFitTextViewMainMsg);
buttonTakePicture.setOnClickListener(new Button.OnClickListener()
{
public void onClick(View arg0)
{
...
}
});
}
Any idea on how to accomplish this would be really appreciated!
You can make use of custom orientation event listener to get the orientation and set your UI as according.
First, create a class CustomOrientationEventListener
public abstract class CustomOrientationEventListener extends OrientationEventListener {
private static final String TAG = "CustomOrientationEvent";
private int prevOrientation = OrientationEventListener.ORIENTATION_UNKNOWN;
private Context context;
private final int ROTATION_O = 1;
private final int ROTATION_90 = 2;
private final int ROTATION_180 = 3;
private final int ROTATION_270 = 4;
private int rotation = 0;
public CustomOrientationEventListener(Context context) {
super(context);
this.context = context;
}
@Override
public void onOrientationChanged(int orientation) {
if (android.provider.Settings.System.getInt(context.getContentResolver(), Settings.System.ACCELEROMETER_ROTATION, 0) == 0) // 0 = Auto Rotate Disabled
return;
int currentOrientation = OrientationEventListener.ORIENTATION_UNKNOWN;
if (orientation >= 340 || orientation < 20 && rotation != ROTATION_O) {
currentOrientation = Surface.ROTATION_0;
rotation = ROTATION_O;
} else if (orientation >= 70 && orientation < 110 && rotation != ROTATION_90) {
currentOrientation = Surface.ROTATION_90;
rotation = ROTATION_90;
} else if (orientation >= 160 && orientation < 200 && rotation != ROTATION_180) {
currentOrientation = Surface.ROTATION_180;
rotation = ROTATION_180;
} else if (orientation >= 250 && orientation < 290 && rotation != ROTATION_270) {
currentOrientation = Surface.ROTATION_270;
rotation = ROTATION_270;
}
if (prevOrientation != currentOrientation && orientation != OrientationEventListener.ORIENTATION_UNKNOWN) {
prevOrientation = currentOrientation;
if (currentOrientation != OrientationEventListener.ORIENTATION_UNKNOWN) {
onSimpleOrientationChanged(rotation);
}
}
}
public abstract void onSimpleOrientationChanged(int orientation);
}
Then add below line to the Android manifest under your activity tag
android:configChanges="orientation|keyboardHidden|screenSize"
Make sure that you do not add android:screenOrientation
property in manifest for that activity.
Then use the CustomOrientationEventListener
class inside onCreate of your camera activity
public class YourActivity extends AppCompatActivity {
private CustomOrientationEventListener customOrientationEventListener;
final int ROTATION_O = 1;
final int ROTATION_90 = 2;
final int ROTATION_180 = 3;
final int ROTATION_270 = 4;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
.....
customOrientationEventListener = new
CustomOrientationEventListener(getBaseContext()) {
@Override
public void onSimpleOrientationChanged(int orientation) {
switch(orientation){
case ROTATION_O:
//rotate as on portrait
yourButton.animate().rotation(0).setDuration(500).start();
break;
case ROTATION_90:
//rotate as left on top
yourButton.animate().rotation(-90).setDuration(500).start();
break;
case ROTATION_270:
//rotate as right on top
yourButton.animate().rotation(90).setDuration(500).start();
break;
case ROTATION_180:
//rotate as upside down
yourButton.animate().rotation(180).setDuration(500).start();
break;
}
}
};
}
@Override
protected void onResume() {
super.onResume();
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
customOrientationEventListener.enable();
}
@Override
protected void onPause() {
super.onPause();
customOrientationEventListener.disable();
}
@Override
protected void onDestroy() {
super.onDestroy();
customOrientationEventListener.disable();
}
}
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