I have an mp3 and an ogg file in my res/raw folder which I used with Android Media Player. I used setDataSource like so
musicPlayer.setDataSource(context, Uri.parse("android.resource://com.me.myapp/" + R.raw.music));
This works fine when running from Android Studio, however, when exporting a signed APK with shrinkResouces enabled, it strips out the mp3 (as mentioned above, I also have an ogg file which I use in the same way and which also gets stripped out). Here is the associated results in the Resouces.txt file:
Skipped unused resource res/raw/music.mp3: 485531 bytes (replaced with small dummy file of size 0 bytes)
Skipped unused resource res/raw/oggmusic.ogg: 5335764 bytes (replaced with small dummy file of size 0 bytes)
I've done some research and there is a bug report on the Google Issue Tracker for this problem, however the poster says he/she used the information contained in the above link to make sure the required resources were not removed and the issue has been marked as 'intended behaviour' (which I find a little odd as I wouldn't have thought it would be intended behaviour for required resources to be removed).
Anyway, I've tried to do as mentioned in the docs and it doesn't seem to work, what am I doing wrong here? I've created an xml file called 'keep.xml' and placed it into my raw folder alongside the resources to keep.
This is the XML:
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools"
tools:keep="@raw/*.mp3, @raw/*.ogg"/>
This issue wasn't evident in Eclipse, but has appeared since migrating to Android Studio.
EDIT
I did a bit more testing and I can confirm that whatever I specify in the XML file is being completely ignored. If I use "discard" for example instead of, or in place of 'keep', the resources stated in 'discard' appear in the generated APK file, so I must be doing something wrong or missing a step out somewhere.
Shrink your resources. Resource shrinking works only in conjunction with code shrinking. After the code shrinker removes all unused code, the resource shrinker can identify which resources the app still uses.
The Gradle build system for Android supports "resource shrinking": the automatic removal of resources that are unused, at build time, in the packaged app.
To enable R8, open build. gradle module app file and add this piece of code inside the buildTypes . The code inside the release{} block means that this will be applied to the release build version of your application. If you launch the app in the emulator, this code is not executed.
I just experienced this issue and have found out what I was doing wrong.
Do not specify file extensions when referring to resources.
What I did at first (this will not work):
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools"
tools:keep="@raw/vid.mp4"
/>
Solution, drop the file extension:
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools"
tools:keep="@raw/vid"
/>
You can verify this by inspecting the resources.txt file that you can find at ./app/build/outputs/mapping/<buildType>/resources.txt
https://developer.android.com/studio/build/shrink-code
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