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Android GLSL testing

Tags:

android

glsl

Recently I faced with fragment shader compilation error on particular devices (on %90 compilation passed successfully)

  1. What is the general approach for testing shaders?
  2. I there any service which can help test shader compilation on different android devices?
like image 215
CAMOBAP Avatar asked Oct 19 '22 13:10

CAMOBAP


1 Answers

I found such kind tool from google on github shaderc but didn't tried yet

Updated

Finally I used glslValidate tool and written simple gradle 'plugin'

like image 174
CAMOBAP Avatar answered Nov 02 '22 09:11

CAMOBAP