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Android - Getting audio to play through earpiece

I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class.

My problem is that when I play it out it plays via the speaker phone.

I want it to play out via the ear piece on the device.

Here is my code:

public class LoopProg extends Activity {   boolean isRecording; //currently not used  AudioManager am;  int count = 0;   /** Called when the activity is first created. */  @Override     public void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.main);         am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);         am.setMicrophoneMute(true);         while(count <= 1000000){         Record record = new Record();           record.run();         count ++;         Log.d("COUNT", "Count is : " + count);         }     }      public class Record extends Thread{       static final int bufferSize = 200000;       final short[] buffer = new short[bufferSize];       short[] readBuffer = new short[bufferSize];        public void run() {         isRecording = true;       android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);        int buffersize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT);       AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize);       AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize, AudioTrack.MODE_STREAM);       am.setRouting(AudioManager.MODE_NORMAL,1, AudioManager.STREAM_MUSIC);       int ok = am.getRouting(AudioManager.ROUTE_EARPIECE);       Log.d("ROUTING", "getRouting = " + ok);       setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);       //am.setSpeakerphoneOn(true);       Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());       am.setSpeakerphoneOn(false);       Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());       atrack.setPlaybackRate(11025);        byte[] buffer = new byte[buffersize];       arec.startRecording();       atrack.play();        while(isRecording) {                          arec.read(buffer, 0, buffersize);                          atrack.write(buffer, 0, buffer.length);                          }       arec.stop();       atrack.stop();       isRecording = false;       }    }  } 

As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeakerphoneOn method seems to have no effect at all, neither does the routing method.

Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?

like image 241
Donal Rafferty Avatar asked Jan 22 '10 17:01

Donal Rafferty


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Why is earpiece not working android?

Confirm that the "Do not disturb" mode is off This is one of the most common issues that can make your earpiece not produce any sound. To turn off Do not disturb mode, access your smartphone's control panel by swiping the Home screen.


1 Answers

Just got it to work on 2.2. I still needed the In_Call setup which I don't really like but I'll deal with it for now. I was able to ditch the call routing stuff which is deprecated now. I found you definitely need the Modify_Audio_Settings permission, no error without it but it the setSpeakerPhone method just does nothing. Here is the mock up of the code I used.

private AudioManager m_amAudioManager;   m_amAudioManager = (AudioManager)getSystemService(Context.AUDIO_SERVICE);   m_amAudioManager.setMode(AudioManager.MODE_IN_CALL);  m_amAudioManager.setSpeakerphoneOn(false);  
like image 145
Piwaf Avatar answered Sep 29 '22 22:09

Piwaf