I've just started to develop games on Android. My first game is a 2D game and I'm wondering whether I should use OpenGL or not.
Does anyone have some advice on this?
Thanks a lot, Viet
OpenGL ES all the way! There are some good videos from last years IO on android game dev and the frame rates you can achieve going opengl vs canvas.
http://www.youtube.com/watch?v=7-62tRHLcHk&feature=player_embedded
http://www.youtube.com/watch?v=U4Bk5rmIpic
Also there are a handful of great 2d frameworks to simplify the process, the best in my opinion being AndEngine
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