Is there any performance advantage of using content type application/json
sending an object serialized to json over text/plain
?
I know many frameworks (like Spring) can map and serialize data based on the content type, but in general I find that this process is easy enough that it isn't a compelling reason to use application/json
over text/plain
for JSON objects.
Example:
xhr.setRequestHeader("Content-type","text/plain"); // or xhr.setRequestHeader("Content-type","application/json"); xhr.send(JSON.stringify({"foo": "bar"}));
JavaScript Object Notation (JSON) is a standard text-based format for representing structured data based on JavaScript object syntax. It is commonly used for transmitting data in web applications (e.g., sending some data from the server to the client, so it can be displayed on a web page, or vice versa).
Unlike the traditionally used Extensible Markup Language (XML), it enables faster accessibility, memory optimization is shorter and simpler in nature, and does not contain complicated syntax & tags.
In a practical sense, JSON files lets you store a list of dictionary objects. The list preserves the order of those objects and allows easy processing with a for loop. At the same time, using dictionaries for the individual objects makes it much easier to see how the code is manipulating the data.
Let's assume that you are talking about using JSON versus a custom format (using MIME type text/plain
) for passing structured data.
Performance may be broken down into different components; e.g.
In theory, we can say that a hypothetical optimally designed and implemented custom format will be no slower or no less dense than JSON. (The "proof" is obvious. Choose an optimal implementation of JSON and make some minor change to the format that doesn't affect performance.)
In reality though, you have to compare performance of actual formats and actual implementations. The answer therefore that the performance really depends on how good a job you do of designing and implementing the format and its associated encoding/decoding software. Furthermore, it also depends on how you implement JSON. There are a number of server-side JSON libraries with different performance characteristics, as well as different ways of mapping data from / to "native" data structures.
This brings us to the real advantages of JSON (and XML) over custom formats.
With JSON and XML, there are libraries available for any mainstream language you chose to use to assist in encoding and decoding content. With a custom format, you have to roll your own encoding / decoding for the client and server sides.
With JSON and XML, there are standards that say what is well-formed that allow other people to implement encoders / decoders. With a custom format, you have to write the specification yourself if you want other people to be able to implement your format.
JSON and XML have standard ways of dealing with issues like charset encoding and "meta" characters appearing in data. With a custom you have to understand and address these issues your self. (And if you don't, you are likely to get into difficulty down the track.)
Ease of change. It is a relatively simple matter to evolve a JSON / XML based format. But with a custom format, you have (at least) got more work to do, and depending on your design choices, it could be very difficult.
For most application, these issues matter far more than performance. And that's why JSON or XML are widely used.
FOLLOWUP
But what if instead you assume that I'm not using a custom implementation and compare sending JSON with a mime type of text/plain to that of mime type application/json?
Then the answer is that it makes almost no performance difference.
In addition, using an inaccurate MIME type is (arguably) a violation of the HTTP specs. If you do this:
it is more likely that the receiver will mishandle the response; e.g. fail to decode it, or show it in a browser window, and
you may break HTTP content type negotiation, assuming that your client or server uses it.
In short, I can think of no good reason to do this1, and a few good reasons not to do it.
1 - In general. Obviously, there will be edge cases ...
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