I need a player to have many structures and the structure to belong to the player. Structure is a polymorphic relationship.
class Player < ActiveRecord::Base
has_many :player_structures
has_many :structures, :through => player_structures
end
class PlayerStructures < ActiveRecord::Base
belongs_to :structure, polymorphic: true
belongs_to :player
end
class StructureA < ActiveRecord::Base
has_one :player_structure, :as => :structure
has_one :player, :through => :player_structure
end
class StructureB < ActiveRecord::Base
has_one :player_structure, :as => :structure
has_one :player, :through => :player_structure
end
But if I pull out Player.first
and ask for its structures, it gives:
ActiveRecord::HasManyThroughAssociationPolymorphicSourceError: Cannot have a has_many :through association 'Player#structures' on the polymorphic object 'Structure#structure'.
But it should be able to generate a SQL query where it finds all player_structures with its id, then fetches the structure based on the structure_id and structure_type. Why does this fail and how can I validly construct a polymorphic join table?
If I do what I want it to do manually, it works:
player_structures.collect(&:structure)
Rails, y u no do that?
I think you need to be more specific in defining your relationships in your Player
model. For example:
class Player < ActiveRecord::Base
has_many :player_structures
has_many :structureas, :through => player_structures, :source => :structure, :source_type => 'StructureA'
has_many :structurebs, :through => player_structures, :source => :structure, :source_type => 'StructureB'
end
Then you can make a method that'll return all the structures defined in the relationships instead of having to access each one individually.
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