Essentially, I am trying to make a button "active" first, run a process, and then after that process has finished running, disable the button again.
Using pyGTK and Python, the code in question looks like this...
self.MEDIA_PLAYER_STOP_BUTTON.set_sensitive(True) #Set button to be "active"
playProcess = Popen("aplay " + str(pathToWAV) + " >/dev/null 2>&1",shell=True) #Run Process
playProcess.wait() #Wait for process to complete
self.MEDIA_PLAYER_STOP_BUTTON.set_sensitive(False) #After process is complete, disable the button again
However, this does not work at all.
Any help would be greatly appreciated.
All is working normally (python 2.7.3). But if you call playProcess.wait() in gui thread - you freeze gui thread without redrawing (sorry, my english isn`t very well). And are you sure that you try to use subprocess.popen()? Maybe os.popen()?
My small test:
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import pygtk, gtk, gtk.glade
import subprocess
def aplay_func(btn):
btn.set_sensitive(True)
print "init"
playProcess = subprocess.Popen("aplay tara.wav>/dev/null 2>&1", shell=True)
print "aaa"
playProcess.wait()
print "bbb"
btn.set_sensitive(False)
wTree = gtk.glade.XML("localize.glade")
window = wTree.get_widget("window1")
btn1 = wTree.get_widget("button1")
window.connect("delete_event", lambda wid, we: gtk.main_quit())
btn1.connect("clicked", aplay_func)
window.show_all()
gtk.main()
Result:
init
aaa
bbb
And yes, button is working correctly. Sound too.
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