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AccessViolationException is thrown using WinAPI in Windows 8 Pro Tablet

I am trying to write an accesibility app for 32bit Windows 8 Pro tablet PC using Magnification API. App can perfectly zoom-in and zoom-out full screen, but when zoomed in, the click events are sent to wrong places of the unmagnified screen, so user can' t touch what he sees exactly.

To solve this, I tried MagSetInputTransform(fSetInputTransform, rcSource, rcDest). It works on 64bit Windows 8 desktop but when I test it on tablet, I get the following error:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at GTZoom.WinAPIMethods.MagSetInputTransform(Boolean fEnabled, RECT prcSource, RECT prcDest)
   at GTZoom.ZoomControl.SetInput(IntPtr hwndDlg, Boolean fSetInputTransform) in c:\Users\AlpayK\Desktop\GTMagnify\GTMagnify\ZoomControl.cs:line 113
   at GTZoom.ZoomControl.trackBar1_Scroll(Object sender, EventArgs e) in c:\Users\AlpayK\Desktop\GTMagnify\GTMagnify\ZoomControl.cs:line 37
   at System.Windows.Forms.TrackBar.OnScroll(EventArgs e)
   at System.Windows.Forms.TrackBar.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

The exactly same error is obtained, when I try to compile project for x86 target platform and test under 64bit machine.

To summarize;

Target platform x64 -> Tested under 64bit Windows 8 Desktop    OK
Target platform x86 -> Tested under 64bit Windows 8 Desktop    ERROR
Target platform x64 -> Tested under 64bit Windows 8 Tablet     ERROR
Target platform x86 -> Tested under 32bit Windows 8 Tablet     ERROR ?

How can I use this WinAPI function in 32bit Windows 8 tablet?

EDIT1

Here is the method that produces the error:

void SetInput(IntPtr hwndDlg, bool fSetInputTransform)
        {
            bool fContinue = true;

            RECT rcSource = new RECT();
            RECT rcDest = new RECT();

            // MagSetInputTransform() is used to adjust pen and touch input to account for the current magnification.
            // The "Source" and "Destination" rectangles supplied to MagSetInputTransform() are from the perspective
            // of the currently magnified visuals. The source rectangle is the portion of the screen that is 
            // currently being magnified, and the destination rectangle is the area on the screen which shows the 
            // magnified results.

            // If we're setting an input transform, base the transform on the current fullscreen magnification.
            if (fSetInputTransform)
            {
                // Assume here the touch and pen input is going to the primary monitor.
                rcDest.Right = screenWidth;
                rcDest.Bottom = screenHeight;

                float magnificationFactor = 0;
                int xOffset = 0;
                int yOffset = 0;

                // Get the currently active magnification.
                if (WinAPIMethods.MagGetFullscreenTransform(ref magnificationFactor, ref xOffset, ref yOffset))
                {
                    // Determine the area of the screen being magnified.
                    rcSource.Left = xOffset;
                    rcSource.Top = yOffset;
                    rcSource.Right = rcSource.Left + (int)(rcDest.Right / magnificationFactor);
                    rcSource.Bottom = rcSource.Top + (int)(rcDest.Bottom / magnificationFactor);
                }
                else
                {
                    // An unexpected error occurred trying to get the current magnification.
                    fContinue = false;
                }
            }

            if (fContinue)
            {
                // Now set the input transform as required.
                if (!WinAPIMethods.MagSetInputTransform(fSetInputTransform, rcSource, rcDest))
                {
                    MessageBox.Show("Err");
                }
            }
        }

EDIT2

Here are the pinvoke signatures:

[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool MagGetFullscreenTransform(ref float magLevel, ref int xOffset, ref int yOffset);

[DllImport("Magnification.dll", CallingConvention = CallingConvention.StdCall)]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool MagSetInputTransform(bool fEnabled, RECT prcSource, RECT prcDest);

And this is how my RECT structure looks like.

like image 444
Alpay Avatar asked May 29 '13 06:05

Alpay


1 Answers

WinAPIMethods.MagSetInputTransform(fSetInputTransform, rcSource, rcDest)
WinAPIMethods.MagSetInputTransform(fSetInputTransform, ref rcSource, ref rcDest)

and pinvoke

public static extern bool MagSetInputTransform(bool fEnabled, RECT prcSource, RECT prcDest);
public static extern bool MagSetInputTransform(bool fEnabled, ref RECT prcSource, ref RECT prcDest);

MagSetInputTransform takes LPRECTs, not RECTs

I can't explain why it worked on one machine though.

like image 87
typ1232 Avatar answered Oct 28 '22 19:10

typ1232