With globals you can use _G[name]
to access the global variable name
if you have a string "name":
function setGlobal(name, val)
_G[name] = val
end
If you have
-- module.lua
local var1
local var2
there is no _L
that would allow you to do the equivalent for locals:
function setLocal(name, val)
_L[name] = val -- _L doesn't exist
end
Is there another way that you could access a local variable by string representing its name?
You can use debug.getlocal()
and debug.setlocal()
in the debug
library:
function setLocal(name, val)
local index = 1
while true do
local var_name, var_value = debug.getlocal(2, index)
if not var_name then break end
if var_name == name then
debug.setlocal(2, index, val)
end
index = index + 1
end
end
Test:
local var1
local var2
setLocal("var1", 42)
print(var1)
Output: 42
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