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A pointer to a bound function may only be used to call the function

I'm working on a homework assignment for my C++ class and have ran across a problem that I cannot figure out what I am doing wrong.

Just to note, the separation of the files is necessary and I realize this would be much easier if I just made a structure AttackStyles inside the main and forgo the additional class file altogether.

The base of my problem is that I cannot seem to be able to loop through an array of classes and pull out base data. Here is the code:

// AttackStyles.h
#ifndef ATTACKSTYLES_H
#define ATTACKSTYLES_H
#include <iostream>
#include <string>

using namespace std;

class AttackStyles
{
private:
    int styleId;
    string styleName;

public:
    // Constructors
    AttackStyles();  // default
    AttackStyles(int, string);

    // Destructor
    ~AttackStyles();

    // Mutators
    void setStyleId(int);
    void setStyleName(string);  

    // Accessors
    int getStyleId();
    string getStyleName();  

    // Functions

};
#endif


/////////////////////////////////////////////////////////
// AttackStyles.cpp
#include <iostream>
#include <string>
#include "AttackStyles.h"
using namespace std;


// Default Constructor
AttackStyles::AttackStyles()    
{}

// Overloaded Constructor
AttackStyles::AttackStyles(int i, string n)
{
    setStyleId(i);
    setStyleName(n);
}

// Destructor
AttackStyles::~AttackStyles()    
{}

// Mutator
void AttackStyles::setStyleId(int i)
{
    styleId = i;
}

void AttackStyles::setStyleName(string n)
{
    styleName = n;
}

// Accessors
int AttackStyles::getStyleId()
{
    return styleId;
}

string AttackStyles::getStyleName()
{
    return styleName;
}


//////////////////////////////////////////////
// main.cpp
#include <cstdlib>
#include <iostream>
#include <string>
#include "attackStyles.h"

using namespace std;

int main()
{
    const int STYLE_COUNT = 3;
    AttackStyles asa[STYLE_COUNT] = {AttackStyles(1, "First"), 
                                     AttackStyles(2, "Second"), 
                                     AttackStyles(3, "Third")};

    // Pointer for the array
    AttackStyles *ptrAsa = asa;

    for (int i = 0; i <= 2; i++)
    {
        cout << "Style Id:\t" << ptrAsa->getStyleId << endl;
        cout << "Style Name:\t" << ptrAsa->getStyleName << endl;
        ptrAsa++;
    }

    system("PAUSE");
    return EXIT_SUCCESS;
}

My question is why do I get the error:

  "a pointer to a bound function may only be used to call the function"

on both ptrAsa->getStyleId and ptrAsa->getStyleName?

I cannot figure out what is wrong with this!

like image 414
Kardsen Avatar asked Feb 18 '12 16:02

Kardsen


2 Answers

You are missing () around the function calls. It should be ptrAsa->getStyleId().

like image 81
Naveen Avatar answered Sep 22 '22 14:09

Naveen


You are Forgot to put () in last in Your Function(ptrAsa->getStyleId ) Calling with arrow operator.

like image 24
Jay Ghughriwala Avatar answered Sep 23 '22 14:09

Jay Ghughriwala