The following piece of code is used to print the time in the logs:
#define PRINTTIME() struct tm * tmptime;
time_t tmpGetTime;
time(&tmpGetTime);
tmptime = localtime(&tmpGetTime);
cout << tmptime->tm_mday << "/" <<tmptime->tm_mon+1 << "/" << 1900+tmptime->tm_year << " " << tmptime->tm_hour << ":" << tmptime->tm_min << ":" << tmptime->tm_sec<<">>";
Is there any way to add milliseconds to this?
To get the current time in milliseconds, you just need to convert the output of Sys. time to numeric, and multiply by 1000.
To have millisecond precision you have to use system calls specific to your OS.
In Linux you can use
#include <sys/time.h>
timeval tv;
gettimeofday(&tv, 0);
// then convert struct tv to your needed ms precision
timeval
has microsecond precision.
In Windows you can use:
#include <Windows.h>
SYSTEMTIME st;
GetSystemTime(&st);
// then convert st to your precision needs
Of course you can use Boost to do that for you :)
//C++11 Style:
cout << "Time in Milliseconds =" <<
chrono::duration_cast<chrono::milliseconds>(chrono::steady_clock::now().time_since_epoch()).count()
<< std::endl;
cout << "Time in MicroSeconds=" <<
chrono::duration_cast<chrono::microseconds>(chrono::steady_clock::now().time_since_epoch()).count()
<< std::endl;
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