Has YouTube started locking down cross origin requests?
I am using a fullscreen autoplay hero video on my website and it has been functioning correctly for a long time. Within the last couple weeks it stopped working and I have the following error in the logs.
Failed to execute 'postMessage' on 'DOMWindow': The target origin provided ('https://www.youtube.com') does not match the recipient window's origin ('https://tbrogames.github.io').
Per the answer on this question
I tried changing the host between http and https to see if that would fix it and it didn't.
My website that throws the error: https://tbrogames.github.io/
I was able to find a bigger games website that also has this exact issue. https://playbattlegrounds.com/main.pu
They are also using a youtube video as the hero/splash video; and it no longer functions, throwing the same error.
The relevant javascript can be found here https://github.com/tbrogames/tbrogames.github.io/blob/master/js/defer.js
However, this was working for a long time and I didn't change any of the code. Which is why I'm thinking that it is a change that YouTube has made.
I think that error is actually misleading. I had the same issue, but I believe that it is actually chrome that is no longer autoplaying the hero. I get this error: Uncaught (in promise) DOMException: play() failed because the user didn't interact with the document first.
https://developers.google.com/web/updates/2017/09/autoplay-policy-changes
The fix for me was calling mute on the video in Javascript Before playing the video. The iframe version of the embed with the same properties would not autoplay
<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('ythero', {
videoId: '3FjTef9gn3Q',
height: '100%',
width: '100%',
playerVars: {
rel: 0,
controls: 0,
showinfo: 0,
autoplay: 1,
loop: 1,
playlist: '3FjTef9gn3Q',
modestbranding: 1
},
events: {
'onReady': onPlayerReady,
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.mute();
event.target.playVideo();
}
</script>
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