I recently updated to OSx 10.10.2 and Xcode 6.2.
I have a Unity project I'm working on that I've made for iOS and released through iTunes connect dozens of times. Now, on Xcode 6.2, once I get my project into Xcode, I can't get past the first step.
Namely, Project->Archive. I need to archive my build to get it up to iTunes Connect. However, the "Archive" option is disabled, greyed out.
How do I archive my build? Is there a new workflow for getting things to iTunes Connect?
Thank you!
Maybe its not the case, by check out if you have selected other destination instead iOS device. Check this answer.
If Archive is grayed out, it's because you have a simulator selected and did not select "Generic iOS Device". "your device" (could be your iPhone) also would work. I am Using Xcode 8 Swift 3.0.
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