I used to import assets from the Sympli plug in which did this stuff for me. I have a new version of an asset that I need to replace and this time I don't have Sympli to help me out. So what resolutions of the picture do I need in Universal x1, x2, x3? I guess I really just need to know what x1 is and can do the math for the other 2.
If your image is 50 x 50
:
@1x = 50 x 50
@2x = 100 x 100
@3x = 150 x 150
Basically: @1x * 1
, @2x * 2
, @3x * 3
of your original image size.
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