Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Xamarin.Forms: How to center views using Relative Layout? `Width` and `Height` return -1

When trying to use the Height and Width properties of a control in Xamarin.Forms, both return -1, and it causes the Relative Layout to appear off-centered on the screen.

var mainLayout = new RelativeLayout();

//Add the Switch to the center of the screen
mainLayout.Children.Add(mySwitch,
    Constraint.RelativeToParent(parent => parent.Width / 2 - mySwitch.Width / 2),
    Constraint.RelativeToParent(parent => parent.Height / 2 - mySwitch.Height / 2));

//Add a Label below the switch
mainLayout.Children.Add(switchLabel,
    Constraint.RelativeToParent(parent => parent.Width / 2 - switchLabel.Width / 2),
    Constraint.RelativeToView(mySwitch, (parent, view) => view.Y + mySwitch.Height + 10));

Content = mainLayout;

enter image description here

like image 237
Brandon Minnick Avatar asked Dec 02 '16 23:12

Brandon Minnick


1 Answers

Why does Xamarin.Forms return -1 for Height and Width?

Xamarin.Forms returns -1 as the default value for these properties, and it remains -1 until Xamarin.Forms creates the native control, e.g. UIButton, and adds that native control to the layout.

In this link, you can see the Xamarin.Forms source code returning -1 as the default value: https://github.com/xamarin/Xamarin.Forms/blob/master/Xamarin.Forms.Core/VisualElement.cs

Best Way to Use Relative Layouts to Constrain Views

Option 1: Local Functions (Requires C# 7.0 or higher)

Use a Local Function to dynamically retrieve the Width and Height properties

var mainLayout = new RelativeLayout();

//Add the Switch to the center of the screen
mainLayout.Children.Add(mySwitch,
    Constraint.RelativeToParent(parent => parent.Width / 2 - getWidth(parent, mySwitch)/ 2),
    Constraint.RelativeToParent(parent => parent.Height / 2 - getHeight(parent, mySwitch) / 2));

//Add a Label below the switch
mainLayout.Children.Add(switchLabel,
    Constraint.RelativeToParent(parent => parent.Width / 2 - getWidth(parent, switchLabel) / 2),
    Constraint.RelativeToView(mySwitch, (parent, view) => view.Y + getHeight(parent, mySwitch) + 10));

Content = mainLayout;

static double getWidth(RelativeLayout parent, View view) => view?.Measure(parent.Width, parent.Height).Request.Width ?? -1;
static double getHeight(RelativeLayout parent, View view) => view?.Measure(parent.Width, parent.Height).Request.Height ?? -1;

Option 2: Func<RelativeLayout, double>

Use a Func to dynamically retrieve the Width and Height properties

var mainLayout = new RelativeLayout();

Func<RelativeLayout, double> getSwitchWidth = (parent) => mySwitch.Measure(parent.Width, parent.Height).Request.Width;
Func<RelativeLayout, double> getSwitchHeight = (parent) => mySwitch.Measure(parent.Width, parent.Height).Request.Height;
Func<RelativeLayout, double> getLabelWidth = (parent) => switchLabel.Measure(parent.Width, parent.Height).Request.Width;
Func<RelativeLayout, double> getLabelHeight = (parent) => switchLabel.Measure(parent.Width, parent.Height).Request.Height;

//Add the Switch to the center of the screen
mainLayout.Children.Add(mySwitch,
    Constraint.RelativeToParent(parent => parent.Width / 2 - getSwitchWidth(parent)/ 2),
    Constraint.RelativeToParent(parent => parent.Height / 2 - getSwitchHeight(parent) / 2));

//Add a Label below the switch
mainLayout.Children.Add(switchLabel,
    Constraint.RelativeToParent(parent => parent.Width / 2 - getLabelWidth(parent) / 2),
    Constraint.RelativeToView(mySwitch, (parent, view) => view.Y + getSwitchHeight(parent) + 10));

Content = mainLayout;

enter image description here

Thanks to @BrewMate for teaching me this trick!

like image 175
Brandon Minnick Avatar answered Sep 23 '22 19:09

Brandon Minnick