Im trying to add some items to a Listview which i added using Xamarin.Forms markup in an xaml file.
The button can be accessed by hooking with the click event.But since the listview is empty i need the event like ondraw
like in winforms, so that i can hook to it when it is drawn.
In the XAML file I have :
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ButtonXaml.ButtonXamlPage">
<StackLayout>
<Button Text="Tap for click count!"
BorderWidth="10"
TextColor="Red"
HorizontalOptions="Center"
Clicked="OnButtonClicked" />
<ListView
HorizontalOptions="Center"
/>
</StackLayout>
</ContentPage>
In the .cs file i have
using System;
using Xamarin.Forms;
namespace ButtonXaml
{
public partial class ButtonXamlPage
{
int count = 0;
public ButtonXamlPage()
{
InitializeComponent();
}
public void OnButtonClicked(object sender, EventArgs args)
{
((Button)sender).Text = "You clicked me";
}
}
}
So should i hook to events in Listview or can i do something like Resource.getElementbyID
like we do in android
To access a Forms control in the code-behind, you need to assign it a name, using the x:Name
attribute
in XAML:
<ListView HorizontalOptions="Center" x:Name="MyList" />
in code:
MyList.ItemsSource = myData;
There is a bug in Xamarin where VS doesn't see the defined x:Name http://forums.xamarin.com/discussion/25409/problem-with-xaml-x-name-and-access-from-code-behind
Say you've defined an image in XAML:
<Image x:Name="myImageXName" />
Then this should work in code behind:
this.FindByName<Image>("myImageXName");
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