I am investigating Xamarin as an option for our crossplatform solution. For us it is critical that we can create our own custom interactive controls.
The examples (http://devcenter.wintellect.com/jprosise/supercharging-xamarin-forms-with-custom-renderers-part-5) I've seen show how to create custom rendered controls. Unfortunately they all essentially show how to render to Canvas differently depending on platform. This is not acceptable for us.
Is there a true crossplatform way to create Xamarin custom rendered controls without writing same drawing logic in each platform specific implementation?
I recently had to make the same decision and eventually I decided for SkiaSharp.
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