I need to draw a shape directly on screen (a little arrow) in X11, it serves as an overlay. I am searching for about an hour no with no good results. Could anyone provide me a good entry point for what I need? The technologies I can use are cairo, gtk or XLib.
Everything I have found so far either depends on Composition, which is not always available, or will create a white shape behind my arrow (rectangle, a window).
EDIT: I am now able to draw an X11 Overlay using Composite and Cairo. I do it this way (Note: This is a minimal example. It has few to no error checking!!!). Start from Terminal to be able to quit it!
// COMPILE WITH: g++ -o overlay overlay.cc -lXfixes -lXcomposite -lX11 `pkg-config --cflags --libs cairo`
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/shape.h>
#include <cairo/cairo.h>
#include <cairo/cairo-xlib.h>
#include <stdio.h>
#include <unistd.h>
Display *display_;
int old_x_, old_y_;
cairo_surface_t *surf_;
Window overlay_;
int screen_;
int height_;
int width_;
cairo_t *cr_;
void paint_cursor(int new_x, int new_y, bool first = false)
{
if (!first)
{
cairo_set_operator(cr_, CAIRO_OPERATOR_CLEAR);
cairo_rectangle(cr_, old_x_, old_y_, 20, 20);
cairo_fill(cr_);
}
old_x_ = new_x;
old_y_ = new_y;
cairo_set_operator(cr_, CAIRO_OPERATOR_SOURCE);
cairo_move_to(cr_, new_x, new_y);
cairo_line_to(cr_, new_x + 0, new_y + 16);
cairo_line_to(cr_, new_x + 4, new_y + 13);
cairo_line_to(cr_, new_x + 7, new_y + 18);
cairo_line_to(cr_, new_x + 9, new_y + 17);
cairo_line_to(cr_, new_x + 6, new_y + 12);
cairo_line_to(cr_, new_x + 11, new_y + 12);
cairo_line_to(cr_, new_x + 0, new_y + 0);
cairo_set_source_rgba(cr_, 0.0, 0.0, 0.0, 0.5);
cairo_stroke_preserve(cr_);
cairo_set_source_rgba(cr_, 0.0, 1.0, 0.0, 0.5);
cairo_fill(cr_);
}
int main()
{
display_ = ::XOpenDisplay(0);
if (!display_)
{
return -1;
}
screen_ = ::XDefaultScreen(display_);
Window root = RootWindow(display_, screen_);
::XCompositeRedirectSubwindows(display_, root, CompositeRedirectAutomatic);
::XSelectInput(display_, root, SubstructureNotifyMask);
overlay_ = ::XCompositeGetOverlayWindow(display_, root);
XserverRegion region = ::XFixesCreateRegion(display_, 0, 0);
::XFixesSetWindowShapeRegion(display_, overlay_, ShapeBounding, 0, 0, 0);
::XFixesSetWindowShapeRegion(display_, overlay_, ShapeInput, 0, 0, region);
::XFixesDestroyRegion(display_, region);
width_ = DisplayWidth(display_, screen_);
height_ = DisplayHeight(display_, screen_);
surf_ = ::cairo_xlib_surface_create(display_, overlay_, DefaultVisual(display_, screen_), width_, height_);
cr_ = ::cairo_create(surf_);
::XSelectInput(display_, overlay_, ExposureMask);
old_x_ = 0;
old_y_ = 0;
paint_cursor(0, 0, true);
XEvent ev;
Window root_return, child_return;
int root_x_return, root_y_return;
int win_x_return, win_y_return;
unsigned int mask;
for (;;)
{
XQueryPointer(display_, root, &root_return, &child_return, &root_x_return, &root_y_return, &win_x_return, &win_y_return, &mask);
paint_cursor(root_x_return, root_y_return);
printf("Paint\n");
}
return 0;
}
The question that is left: How to I remove the old cursor that was drawn? I tried XClearArea, I tried to overpaint with Cairo, I tried the Cairo Clear operator, etc. Nothing worked. Can someone point me here in the right direction?
This answer should help you out:
"How can I draw selection rectangle on screen for my script?"
Credits go to sdbbs at askubuntu.com
#include<stdio.h>
#include<stdlib.h>
#include<X11/Xlib.h>
#include<X11/cursorfont.h>
#include<unistd.h> // added for sleep/usleep
// original from [https://bbs.archlinux.org/viewtopic.php?id=85378 Select a screen area with mouse and return the geometry of this area? / Programming & Scripting / Arch Linux Forums]
// build with (Ubuntu 14.04):
// gcc -Wall xrectsel.c -o xrectsel -lX11
int main(void)
{
int rx = 0, ry = 0, rw = 0, rh = 0;
int rect_x = 0, rect_y = 0, rect_w = 0, rect_h = 0;
int btn_pressed = 0, done = 0;
XEvent ev;
Display *disp = XOpenDisplay(NULL);
if(!disp)
return EXIT_FAILURE;
Screen *scr = NULL;
scr = ScreenOfDisplay(disp, DefaultScreen(disp));
Window root = 0;
root = RootWindow(disp, XScreenNumberOfScreen(scr));
Cursor cursor, cursor2;
cursor = XCreateFontCursor(disp, XC_left_ptr);
cursor2 = XCreateFontCursor(disp, XC_lr_angle);
XGCValues gcval;
gcval.foreground = XWhitePixel(disp, 0);
gcval.function = GXxor;
gcval.background = XBlackPixel(disp, 0);
gcval.plane_mask = gcval.background ^ gcval.foreground;
gcval.subwindow_mode = IncludeInferiors;
GC gc;
gc = XCreateGC(disp, root,
GCFunction | GCForeground | GCBackground | GCSubwindowMode,
&gcval);
/* this XGrab* stuff makes XPending true ? */
if ((XGrabPointer
(disp, root, False,
ButtonMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync,
GrabModeAsync, root, cursor, CurrentTime) != GrabSuccess))
printf("couldn't grab pointer:");
if ((XGrabKeyboard
(disp, root, False, GrabModeAsync, GrabModeAsync,
CurrentTime) != GrabSuccess))
printf("couldn't grab keyboard:");
// see also: http://stackoverflow.com/questions/19659486/xpending-cycle-is-making-cpu-100
while (!done) {
//~ while (!done && XPending(disp)) {
//~ XNextEvent(disp, &ev);
if (!XPending(disp)) { usleep(1000); continue; } // fixes the 100% CPU hog issue in original code
if ( (XNextEvent(disp, &ev) >= 0) ) {
switch (ev.type) {
case MotionNotify:
/* this case is purely for drawing rect on screen */
if (btn_pressed) {
if (rect_w) {
/* re-draw the last rect to clear it */
XDrawRectangle(disp, root, gc, rect_x, rect_y, rect_w, rect_h);
} else {
/* Change the cursor to show we're selecting a region */
XChangeActivePointerGrab(disp,
ButtonMotionMask | ButtonReleaseMask,
cursor2, CurrentTime);
}
rect_x = rx;
rect_y = ry;
rect_w = ev.xmotion.x - rect_x;
rect_h = ev.xmotion.y - rect_y;
if (rect_w < 0) {
rect_x += rect_w;
rect_w = 0 - rect_w;
}
if (rect_h < 0) {
rect_y += rect_h;
rect_h = 0 - rect_h;
}
/* draw rectangle */
XDrawRectangle(disp, root, gc, rect_x, rect_y, rect_w, rect_h);
XFlush(disp);
}
break;
case ButtonPress:
btn_pressed = 1;
rx = ev.xbutton.x;
ry = ev.xbutton.y;
break;
case ButtonRelease:
done = 1;
break;
}
}
}
/* clear the drawn rectangle */
if (rect_w) {
XDrawRectangle(disp, root, gc, rect_x, rect_y, rect_w, rect_h);
XFlush(disp);
}
rw = ev.xbutton.x - rx;
rh = ev.xbutton.y - ry;
/* cursor moves backwards */
if (rw < 0) {
rx += rw;
rw = 0 - rw;
}
if (rh < 0) {
ry += rh;
rh = 0 - rh;
}
XCloseDisplay(disp);
printf("%dx%d+%d+%d\n",rw,rh,rx,ry);
return EXIT_SUCCESS;
}
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