I installed wxWidgets-2.8.10 following instructions from this page: http://wiki.wxwidgets.org/Compiling_and_getting_started
Libraries directory:
alex@alex-linux:/usr/local/lib$ ls | grep wx libwx_base-2.8.a libwx_base_net-2.8.a libwx_base_xml-2.8.a libwx_gtk2_adv-2.8.a libwx_gtk2_aui-2.8.a libwx_gtk2_core-2.8.a libwx_gtk2_html-2.8.a libwx_gtk2_qa-2.8.a libwx_gtk2_richtext-2.8.a libwx_gtk2_xrc-2.8.a libwxtiff-2.8.a wx
Then I created file widgetTest.cpp and filled it with this code: http://www.wxwidgets.org/docs/tutorials/hworld.txt
Trying to build it, I have a lot of linker errors:
alex@alex-linux:~$ cd /home/alex/Tmp alex@alex-linux:~/Tmp$ g++ `wx-config --cppflags` `wx-config --libs` widgetTest.cpp /tmp/ccnPCAw5.o: In function `wxCreateApp()': widgetTest.cpp:(.text+0x2d): undefined reference to `wxAppConsole::CheckBuildOptions(char const*, char const*)' /tmp/ccnPCAw5.o: In function `main': ... widgetTest.cpp:(.text._ZN20wxThreadHelperThreadD0Ev[wxThreadHelperThread::~wxThreadHelperThread()]+0x16): undefined reference to `wxThread::~wxThread()' collect2: ld returned 1 exit status
Additional information:
alex@alex-linux:~$ wx-config --cppflags -I/usr/local/lib/wx/include/gtk2-ansi-release-static-2.8 -I/usr/local/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ alex@alex-linux:~$ wx-config --libs -L/usr/local/lib -pthread /usr/local/lib/libwx_gtk2_richtext-2.8.a /usr/local/lib/libwx_gtk2_aui-2.8.a /usr/local/lib/libwx_gtk2_xrc-2.8.a /usr/local/lib/libwx_gtk2_qa-2.8.a /usr/local/lib/libwx_gtk2_html-2.8.a /usr/local/lib/libwx_gtk2_adv-2.8.a /usr/local/lib/libwx_gtk2_core-2.8.a /usr/local/lib/libwx_base_xml-2.8.a /usr/local/lib/libwx_base_net-2.8.a /usr/local/lib/libwx_base-2.8.a -pthread -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lpangoft2-1.0 -lgdk_pixbuf-2.0 -lgio-2.0 -lpango-1.0 -lfreetype -lfontconfig -lgobject-2.0 -lgmodule-2.0 -lgthread-2.0 -lrt -lglib-2.0 -lXinerama -lSM -lpng -ljpeg -lexpat -lwxtiff-2.8 -lz -ldl -lm alex@alex-linux:~$
What is wrong?
wxWidgets is supported on the following platforms: Windows – wxMSW (32/64-bits Windows XP up to Windows 10) Linux/Unix – wxGTK, wxX11, wxMotif. Mac OS – wxMac (Mac OS X 10.3 using Carbon, Mac OS X 10.5 using Cocoa), wxOSX/Cocoa (32/64-bits Mac OS X 10.7 or later)
Although wxWidgets is written in C++, you can use it with a variety of languages including Python, Perl, and C#. If using wxWidgets with C++, you will link your code to a different version of the library on each platform.
How long does it take to build the libraries? Understanding the various aspects involved in building the wxWidgets libraries should take between 20-60 minutes.
Does this help?
g++ `wx-config --cppflags` widgetTest.cpp `wx-config --libs`
Sometimes putting the libraries after the sources is required.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With