Apologies for this repeated question but I haven't found any satisfactory answers yet. Most of the question had their own specific use case:
Java - alternative to thread.sleep
Is there any better or alternative way to skip/avoid using Thread.sleep(1000) in Java?
My question is for the very generic use case. Wait for a condition to complete. Do some operation. Check for a condition. If the condition is not true, wait for some time and again do the same operation.
For e.g. Consider a method that creates a DynamoDB table by calling its createAPI table. DynamoDB table takes some time to become active so that method would call its DescribeTable API to poll for status at regular intervals until some time(let's say 5 mins - deviation due to thread scheduling is acceptable). Returns true if the table becomes active in 5 mins else throws exception.
Here is pseudo code:
public void createDynamoDBTable(String name) { //call create table API to initiate table creation //wait for table to become active long endTime = System.currentTimeMillis() + MAX_WAIT_TIME_FOR_TABLE_CREATE; while(System.currentTimeMillis() < endTime) { boolean status = //call DescribeTable API to get status; if(status) { //status is now true, return return } else { try { Thread.sleep(10*1000); } catch(InterruptedException e) { } } } throw new RuntimeException("Table still not created"); }
I understand that by using Thread.sleep
blocks the current thread, thereby consuming resources. but in a fairly mid size application, is one thread a big concern?
I read somewhere that use ScheduledThreadPoolExecutor
and do this status polling there. But again, we would have to initialize this pool with at least 1 thread where runnable method to do the polling would run.
Any suggestions on why using Thread.sleep
is said to be such a bad idea and what are the alternative options for achieving same as above.
http://msmvps.com/blogs/peterritchie/archive/2007/04/26/thread-sleep-is-a-sign-of-a-poorly-designed-program.aspx
Hey Eric, some of the drawbacks of using thread. sleep() command are: If given a wait of 5000 Milliseconds(5 seconds) and an element just take just 1-2 seconds to load, script will still wait for another 3 seconds which is bad as it is unnecessarily increasing the execution time.
One of the way to achieve synchronization, implement wait is by calling Thread. sleep() function however, it is not recommended because this is not very stable and unreliable. The time has to be specified in milliseconds. I think Thread.
sleep() in Selenium Java because it is a static wait. Selenium WebDriver will have no choice but to wait for the specified time, regardless of the fact that the element has been located or not. This is why we prefer not to use Thread. sleep() multiple times in our automation scripts.
Using Thread. sleep() frequently in an automation framework is not a good practice. If the applied sleep is of 5 secs and the web element is displayed in 2 secs only, the extra 3 secs will increase the execution time. And if you use it more often in the framework, the execution time would increase drastically.
It's fine to use Thread.sleep
in that situation. The reason people discourage Thread.sleep
is because it's frequently used in an ill attempt to fix a race condition, used where notification based synchronization is a much better choice etc.
In this case, AFAIK you don't have an option but poll because the API doesn't provide you with notifications. I can also see it's a infrequent operation because presumably you are not going to create thousand tables.
Therefore, I find it fine to use Thread.sleep
here. As you said, spawning a separate thread when you are going to block the current thread anyways seems to complicate things without merit.
Yes, one should try to avoid usage of Thread.sleep(x) but it shouldn't be totally forgotten:
Why it should be avoided
Where to use Thread.sleep(x):
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