I'm wondering why functors are passed by copy to the algorithm
functions:
template <typename T> struct summatory
{
summatory() : result(T()) {}
void operator()(const T& value)
{ result += value; std::cout << value << "; ";};
T result;
};
std::array<int, 10> a {{ 1, 1, 2, 3, 5, 8, 13, 21, 34, 55 }};
summatory<int> sum;
std::cout << "\nThe summation of: ";
std::for_each(a.begin(), a.end(), sum);
std::cout << "is: " << sum.result;
I was expecting the following output:
The summation of: 1; 1; 2; 3; 5; 8; 13; 21; 34; 55; is: 143
But sum.result
contains 0
, that is the default value assigned in the ctor. The only way to achieve the desired behaviour is capturing the return value of the for_each
:
sum = std::for_each(a.begin(), a.end(), sum);
std::cout << "is: " << sum.result;
This is happening because the functor is passed by copy to the for_each
instead of by reference:
template< class InputIt, class UnaryFunction >
UnaryFunction for_each( InputIt first, InputIt last, UnaryFunction f );
So the outer functor remains untouched, while the inner one (which is a copy of the outer) is updated and is returned after perform the algorithm (live demo), so the result is copied (or moved) again after doing all the operations.
There must be a good reason to do the work this way, but I don't really realize the rationale in this design, so my questions are:
It's mostly for historic reasons. At '98 when the whole algo stuff made it into the standard references had all kind of problems. That got eventually resolved through core and library DRs by C++03 and beyond. Also sensible ref-wrappers and actually working bind only arrived only in TR1.
Those who tried use algos with early C++98 having functions using ref params or returns can recall all kind of trouble. Self-written algos were also prone to hit the dreaded 'reference to reference' problem.
Passing by value at least worked fine, and hardly created many problems -- and boost had ref and cref early on to help out where you needed to tweak.
This is purely a guess, but...
...lets for a moment assume it takes by reference to const. This would mean that all of your members must be mutable and the operator must be const. That just doesn't feel "right".
... lets for a moment assume it takes by reference to non-const. It would call a non-const operator, members can just be worked on fine. But what if you want to pass an ad-hoc object? Like the result of a bind operation (even C++98 had -- ugly and simple -- bind tools)? Or the type itself just does everything you need and you don't need the object after that and just want to call it like for_each(b,e,my_functor());
? That won't work since temporaries can not bind to non-const references.
So maybe not the best, but the least bad option is here to take by value, copy it around in the process as much as needed (hopefully not too often) and then when done with it, return it from for_each. This works fine with the rather low complexity of your summatory object, doesn't need added mutable stuff like the reference-to-const approach, and works with temporaries too.
But YMMV, and so likely did those of the committee members, and I would guess it was in the end a vote on what they thought is the most likely to fit the most use-cases.
Maybe this could be a workaround. Capture the functor as reference and call it in a lambda
std::for_each(a.begin(), a.end(), [&sum] (T& value)
{
sum(value);
});
std::cout << "is: " << sum.result;
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